Thanks guys! Gonna try these pronto. >>EDIT<< I get this error upon installing Frotools 3.25: Error: Line 1.21: Cannot find file "froTools3.mel" for source statement. I found some info about it, however I did restart Maya and it is in the right (my documents) folder. I'm a bit tired, so maybe I'll work it out another time.…
This is the reason i went the 'pikey' route of making them in max and exporting groups of models. I really want to figure out and do it the original way intended, for my own sanity. http://i.imgur.com/SCSTi.jpg This picture shows the first problem with building in UDK, the odd scale of everything. No matter what guide,…
It sounds like your files aren't being closed properly (which is why your "fopen" -> "fprint" -> "fclose" loop didn't hit the problem, since it's simple and fclose is getting called correctly every time). Last time I had this problem it was because the script was hitting some case inside the code where it'd skip or error…
so now the the time is up and I have to turn in my assignment. I still have to go back and pimp up some stuff before its ready for the portfolio. any way, this is how far i got during the 4 weeks: also what causes this errors? "stuff I want to do" list: (depends on if it's worth the time and effort to improve the models,…
Ok, I have one last thing i need help with (i hope) Can anyone tell me what is causing this? I can improve it by adjusting the tolerance on the colour picker for the mask in substance painter, but it appears to be baked in to every layer, I took the ID map into photoshop and corrected the errors on that, but it will be a…
Thank you for all your replies! I reduced the count to 3427 Tris. I also baked the hi to low, and its a good bake (some small errors, easily fixed) May add a few edgeloops for roundness in the handle. This is the bake in marmoset, I want to show the wireframe without trigulation, is there a way to do this? The model was…
I confirmed the crash on Load button then Cancel button, sorry about that, I will fix it in the next version. But Pick button works correctly, I tried on both for Windows and Linux operating systems. I guess you are using it wrong. When you left click on the Pick button, do not release it and move it until you get the…
Ok I spent a bit looking it over. Part of the problem is somehow the arm was unlinked from the clavicle. I changed the null object to a a bone object for the twist just in case. Not the same error now. But still is erroring. I was reading up on wiring in max 9 and noticed a mention of it being changed from older versions.…
Thanks for that, wysiwyg! I've inspected your input maps and have found alpha channels in all of them. That usually causes errors in DDO, so I removed the alpha channels and encountered the same error in 3DO that you showed. I also converted your ID map to a *.PNG, which is the format that DDO prefers. That may or may not…
From other topic, i believe the problem is the same. ''metalliandy said: It looks like a texture filtering issue, which unfortunately is not fixable by artists. You will always get these problems when camera is so close to the corner like that even when everything is perfectly synced. In the screenshot below you can see a…