Johnathan Williams still has some public videos of his edge modeling and facial topology series from the late 2000's and early 2010's. This is fairly representative of how things were typically done prior to digital sculpting. At least for those using open source tools from the period. Tool sets do vary but a lot of the…
Update 2-27-2017 I finished up a video fly through finally! Check it out https://www.youtube.com/watch?v=pwtD_fCq3Oc Hey everyone! I'm always drooling over all of the awesome artwork on this site. You guys definitely motivate me to keep pushing, when I see a lot of the work on here. I don't post on here as much as I should…
Coincidentally, it's Steam's midweek madness sale today, and I have seen adverts for it - but this is completely not the same of their other titles. I personally have no interest in the title, but I don't know how that reflects elsewhere. It was however the best selling game in August in the US, which isn't insignificant.…
Firstly, post wires. While soft normals and smoothing groups look nice and pretty visually, physics relies both on raw vertex density and CORRECT triangulation. [EDIT: OH CHRIST I GOT THE BOTTOM PICTURES IN THE WRONG ORDER] As you can see, reversing the triangulation has a MASSIVE effect on what the physics engine has to…
Sorry, MoP, I thought my inclusion of my website at http://www.3dprofessional.com/ with all the images contained therein qualified it for the image section as well as the relationship to the prior thread. Your new edits cracked me up, btw. [ QUOTE ] My bitterness for Joe came from that topic we had talked about. Nothing…
Neko Productions is looking for a passionate 3D Animator. The job requires creating animations for realistic and cartoony 3D characters in 3DMax & Maya for our studio remotely. Candidates must have good understanding of the principles of animation, Body Mechanics and Acting; Experience with BOTH 3DMax & Maya.
Job…
Neko Productions is looking for a passionate 3D Animator. The job requires creating animations for realistic and cartoony 3D characters in 3DMax for our studio remotely. Candidates must have good understanding of the principles of animation, Body Mechanics and Acting; Experience with 3DMax. Job Responsibilities: -Produce…
Hey, I'm looking for a character artist and an animator for a small VR project. It's beneficial but not mandatory to know both disciplines. The project is created using UE4, so must know how to work with it. The theme is realistic, there will be a need for 2 main characters and 4 additional to make a crowd out of them, so…
I'm performing level design for a sound designer as part of his final year project at university to create audio for a short survival horror video game sequence. The environment itself is an abandoned underground bunker, one in which the protagonist finds themselves mysteriously entombed. The gameplay will be minimalistic…
"Some said this day would never come, what are they to say now?" http://www.vg247.com/2011/05/24/hell-freezes-pigs-fly-duke-nukem-forever-goes-gold/ And just to recap, a list of whats happened sense DNF was announced (slightly out of date): http://duke.a-13.net/ Some highlights include: * Every peer to peer file sharing…