This essay is split into two parts. The first part I talk about a method I learned to use in the military to help achieve mission success. In the second part, I break that same methodology down and apply it to the task of learning digital art with the goal of getting a good job in the industry. I apologize for the length.…
Heat Shield is my first iPhone game. I developed it using the Torque 2D engine from Garage Games. Features: * A unique combination of tilt and touch based gameplay not possible on any other platform. * 10 Missions on different planets and moons in our solar system. * 6 real spacecraft, each with unique handling. * Tutorial…
CGSociety have just put up an interesting article about Mari, the 3D texture painting application that was used on Avatar, and is currently being pushed towards Beta form. Well worth a read, this could be where the future of high-resolution texturing is headed! Read the article over here on CGSociety.
some WIP on this one. taking some time to experiment with design of the gorgon character. decided to remove extra arms. made overall slimmer and gave colors similar to a king cobra rather than teal. Couldn't get her face to something I liked so for now I consider a shawl. But not totally in love with her design yet. I…
How did I just know you'd jump on the bloody Dragon Age top surgery scars? Come on, man. You're telling me magic and elves and dragons and dwarves in techno armour with guns is all good, but the idea that someone might've invented top surgery is too much? And that's a horrible suggestion.....Essentially what you just…
Starboard Games LLC is an indie gaming studio comprised of highly professional and friendly people. We are looking for talented and dedicated artists to join us on our projects. You may find out more about us at: Starboardgamesllc.com If you are looking for a fun-loving team with mature, respectful people working on a…
[Closed] Project Overview:
I am seeking a freelance technical artist or character rigger to port a comprehensive suite of assets from X-COM 2 (UE3.5) to the Daz Genesis 8 (Male & Female) platform. All source .upk files are extracted and ready for conversion. Scope of Work: * Modular Armor Sets: Tiers 1, 2, and 3. Must be…
Lead Character Artist Los Angeles based video games studio is currently looking for a Lead Character Artist for a high profile next generation game. This candidate must have at least 3-5 years experience as a Character Artist in the video games industry. Must have a high level of proficiency in modeling and texturing using…
Let me get this out first: I really don't like these social networking sites. I'm just a "if you know me, then you have my email/phone number... and that's enough" kind of person. Avoiding becoming a member was easy, friends would ask if I had an account, I'd laugh at them and say "Hell no!" with my head held up high and…
Hi I'm currently running into a problem I'm confused with. I've been experimenting with the Texturing.xyz workflow, specifically this one - https://texturing.xyz/pages/killer-workflow-using-xyz-and-zwrap - and the base mesh head I downloaded to test with looked to be using multi tiles, so it had two UV sets. I've read that…