Hello! Automaton is a new games studio based in Cambridge, UK. We are looking for passionate and motivated individuals to fill several in-house positions in our art department to help bring our games to life. Environment Artist: https://automaton.uk/careers/art-and-design/Environment-artist/ Character Artist:…
Sirlin Games is seeking an Environment Artist for the fighting game "Fantasy Strike"! Stages set the tone of the world and each one is an opportunity to show something about the character who fights there. Some stages are indoors, others are outdoors. Some will be heavy on nature elements such as grass, rocks, trees,…
ARMATURE STUDIO in Austin, TX is seeking a Contract Environment Lighting Artist. This artist will work closely with the project’s Art Lead and Game Designer to implement the lighting and overall look of the environments, creating polished, atmospheric visuals for Armature’s latest project. The person in this role will…
Hi guys. Yesterday I started a fun project - cyberpunk city environment in UE4. Today I completed rough blockout in 3d package. This scene will be sat at night. Also there will be rain and lots of emissive things too :D . I made a little plot for environment: The scene takes places in imaginary Hydar City. A few days ago…
* Hi, my name is Dmitry. I am 3D environment and props artist. I started my career in 2014 in mobile gaming industry and VR. * I strongly desire to find studio or team that works with interesting projects. I'd be very glad to learn new things and improve my skills. * My passion is environment and props. I love playing…
Hello! I'm just getting started with a 6 day project. The goal is to make a small, grassy 3D environment island with a couple of things on it; an old stone wall, a burnt patch of ground, a small burnt tree, an open chest filled with gold coins and maybe some old stone arches and a stone pathway. I will keep the polycount…
Hi guys! We can finally share the stuff we did for World Of Tanks for the last 16 months. As a part of a team we were responsible for modelling, sculpting, baking, texturing, level art/set dressing, environment setup and some particle VFX and lighting setup (depends on the environment) as well as developing and…
Hello Polycounters, I'm currently working on a 3D environment project in my graduate program, and I wanted to share my journey through this project with the Polycount community! I work a lot with Maya, but I have used very little Zbrush and Unreal. I hope to use this thread as an opportunity to better my skills with Maya,…
The dumpster i actually and old one I did to a city environment. I havn't change the texture on that one yet :P Tought the model maybe will fit in anyway. Just put it in there to get the feeling. The reason I put the environment in a desert was because i did't want to build hundreds of different building and to block the…
Hey hey - the building looks great but as it stands, there's no presentation and its just another building. While its good practice to work on something like this, if its for your portfolio and you're hoping it'll impress I'd strongly suggest you push it further. What's the goal of this piece? If its to show of your skills…