OR how to make max and p.s. not sh*t themselves when using a 2048... anyone have any helpful tips/workflow advice? right now I have a model displaying normals in viewport, and that alone makes it chunk (especially when I hit undo). (Ive heard of another method of making normals show in viewport besides the metalbump 9…
Hi Just posting here since I've scoured Google, windows and Nvidia forums and I'm hoping someone here might have an idea of what to do. Windows 10 did its update on the 23rd of April, I restarted and immediately both my monitors start flashing, glitching. What I've done so far since then: * Updated drivers * Rolled back…
Hi guys this is an update of my portfolio...what do you guys think? http://www.marvjc3dart.com/ Is it good enough to looking for a job? thanx c'ya!! Marvin JC
So I'm 3ds Max buy historically but over the last week or so, I've been trying to get bare-bones Maya experienced buffed up some. I was watching tutorials etc. and I saw vids from Autodesk about Maya's bonus tools that supposedly come with the updates. I got all excited because a number of those tools are very Max-ish to…
Due to the Nov. 7th Source SDK update I'm no longer able to compile my characters because of this error message I keep getting: ERROR 'EXCEPTION_ACCESS_VIOLATION' <assert: 1> The Valve wiki says this error has something to do with the $shadowlod command but I'm not even using that command in my .QC file so it has to be…
Update! -Added a window. All that's left is the door and the textures. I'll be making the door in Blender, because it's really hard to create small objects like door handles in ProBuilder.