STL Check modifier is one way to select various things. http://help.autodesk.com/view/3DSMAX/2015/ENU/?guid=GUID-4C0D058C-4196-4D05-BE68-981E7FF68C7F Also there's Xview. http://help.autodesk.com/view/3DSMAX/2015/ENU/?guid=GUID-26CAF521-851A-4F91-8937-C44B40BB20F2
So I have been working on a sculpt for the past couple of days and I have just realised that symmetry has been acting weird all this time. I'm quiet sure that the base mesh I used was not fully symmetric and that screwed up the whole sculpting process, because when I use any kind of brush the left side of the sculpt…
Are you exporting tangents from 3dsmax? If so, 3dsmax creates some weird tangents on mirrored geometry and you will experience this issue in any game/rendering tool that is loading them. I would guess that if you un-check tangents from your FBX file this will go away.
Okey well i found out that if I renamed the enu folder to another name.started 3ds max which created a new and the problem was gone C:\Users\user_name\AppData\Local\Autodesk\3dsMax\2011 - 64bit\enu to C:\Users\user_name\AppData\Local\Autodesk\3dsMax\2011 - 64bit\trash_enu
Basically his normal map expects the green channel to point the normal upwards, while 3dsmax expects it to point downwards, thats why i said he should flip the green channel. There is nothing wrong with the bake, but you should see that it doesn´t show it correctly because of 3dsmax´s behavior ;)
Then that must have been an older version or I'm mixed up with another engine! Another thing that helps me in inexplicable cases of corrupt imports is first exporting the mesh as an OBJ from 3DSMax and then reimporting it in 3DSMax. Somehow the OBJ exporter/importer sets something straight that I cannot achieve with the…
Is it possible to import my 3dsmax 2012 keybinds to 3dsmax 2014? I have hundreds of keybind changes and really don't want to take 10 or so hours copying my keybinds note by note. So naturally you'd go to Customize User Interface and click "Load..." but it would seem max 2014 uses .kbdx files for this while max 2012 creates…
miauu's Work Plane version 1.25 is available. Changelog: Fixed: - in 3dsMax 2017, when the Work Plane is created using Pick 3 points to align Work Plane, 3dsMax stops working when the Work Plane is selected. - fixed the error that occurs when the Deactivate Work Plane is executed.
I worked with a lot of cad files for playmobil in the last months and used 3dsmax to convert them to normal models. I got the autocad data as *.stl and *.stp files from the client. You could ask your client to send you the files in these formats. They can be meshed inside 3dsmax.
Project Description: VFX Work on a Low/Mid Budget Science-Fiction Comedy Television Series currently
in post-production. *This is for Remote/Off site work Premise: When two robbers, friends with a troubled past, break into a house they
discover that the tenants are actually aliens in disguise as humans. The spear
tip of an…