Hi guys, trying to wrap my head around UVs and how they affect performance in-engine. Is the performance cost of the UV map the same whether islands are packed into one tile, or split across adjacent tiles? I am assuming that since there are the same amount of islands in either case, the rendering hit is the same. For…
Sure mate, I will change it for the posing... will try to keep it with less then 10k triangles total, and make a better posing, change the position of the legs for a more action one, try to tweak a bit the thorso, and change a bit here and there... Soon i will post update here. Thank you for the advice, JRancourt!
-Gotcha. I'll post some more shots as soon as I get a chance. You're right about the unwrap distortion with the grip on the slide. It has a super slight curve to it at the bottom. It was a lot worse when I originally baked the normal map, I wound up correcting most of the distortion in photoshop but there's still a bit…
Good variation. Unique designs. A character artist usually now can work without A-Poses, so this isn't a problem. Depending on who you work with, I notice the back side is often not designed. 3D artists will need to design those on the fly, which basically depends on the 3D artist's design skills. It doesn't work with…
Link to the website posting: https://jobs-bluecastlegames.icims.com/jobs/1099/job Hey guys, this is just a pasted ad from the jobs section on our website. Basically, development time is tight right now, and we need a local Vancouver candidate to fill this lighting position for a sports title at Blue Castle Games. The…
https://www.artstation.com/artwork/oJvbBw Yo yo, my studio's game Ambrosia Sky was released yesterday on Nov 10th! I was the enviro artist on the game. I did most of the kits, props, textures, level art and lighting. We had a few other talented artists contract with us for key moments in production. The game itself is a…
Sorry for some Reason I'm not automatic subscribed to Threads. Its not a Blog post it just A "Page" I think Blogger lets you have like 5. So I have one page for my gallery and one for Resume then a blog, but the pages are separate from the blog. Heres the Html Code for the Page you can see its pretty simple.…
Hello Polycounters! It's been too long since my last post but I thought I'd share some progress on what I'm working on. Here is a high res sculpt of a character I'm working on, known by strangers as The Kid. The Kid is a born ruffian, raised in the post-apocalyptic world overrun by bandits and thieves, he wields a giant…
Is there a way in ZBrush to temporarily move a group of meshes (or folders) in their position and orientation?The meshes are part of a character and are positioned and rotated to fit exactly. However, their orientation is not ideal for modeling and editing.It would be great if the orientation and position could be reset to…
David was not a christian, christian in the olden terms was used to ridicule people who did not believe (like today, no one is putting in 100% effort into the past, the present nor the future when it comes to the creators vision of the story), cut it out with the labels if you want to use one its a Hebrew. Also no labels…