Hi guys, right after the latest beta release, I've been involved in a indie game development group for about one month dealing with HLSL. Unfortunately it didn't turn out too well, and from that experience I still have a toon shader for 3ds Max to refine and release. In the evening of the same day I left the team, I…
Hello and thank you for stopping by! For my initial project here I want to post some progress on a personal project I have been busy with. In short, I am creating both a posed hig http:// h poly and real-time version of my Diablo 3 crusader with my transmog gear on. My goal isn't to recreate the existing in-game assets but…
my little ryzen one is basically silent even if i'm giving it a kicking - its only a 5560u though so I can imagine something a bit more fruity might make a bit more noise. gnoop - you know the case is there in part to stop ESD wiping your machine out right ?
* A DSLR is a must A DSLR isn't a bad choice, but a mirrorless camera is probably better, it will be smaller/easier to travel with and won't have a flipping mirror that can cause shutter shock. * Full frame sensor APS-C or even M43 will be good enough for the vast majority of cases but of course FF is good too. I wouldn't…
This is cool! Mind if I chime in with my two cents? If nothing else it's a bump, right?:) my first thought upon seeing this is, "Wow. Must be an apocalypse where all the roads are cleared and well-maintained!" Adding the (albeit cool) 'cow catcher/ram' on the front bumper makes for a completely neutered obstacle-climbing…
Singer Serger Machine Reviews A quality serger is a must-have tool for every sewing enthusiast who wishes to accomplish projects with professional-looking seams. After reading thousands of serger sewing machine reviews, we found that Singer sergers are more reliable and highly efficient than other brands. If you are…
I stopped posting here again, i actually went almost 2 months without creating nothing, Im not sure if it's because of the change on my goals, which are to go more throught the character/creature art field. But here I am again, I want to share with guys some work. This head I did after doing the face features, I wonder if…
Great work! I think your rocks are a bit too noisy. I wont dispute that they match the ref, but they seem at odds with the general wet, drippy look you have going. If this is a place that is often wet and drippy, those rocks would be eroded down to the point of being smooth. In the images where you are at the top of the…
I had to make small alterations to some of the modular pieces for the level design department. Buildings in the area are raised and have stoops, so I created building platforms with trim, raised the doors and gave them a step, and created stoops for each door size.
Well I finally managed to get the UVs good enough to get a clean bake, however, I feel the UVs themselves could be a lot better. I know these textures could be pushed a lot more but more or less this was just experimenting with different things from some tutorials and putting on smart materials and seeing how they were…