🎉 The Marmoset team is proud to announce the official release of Marmoset Toolbag 5. This next generation of Toolbag greatly expands art production capabilities in 3D baking, texturing, and rendering systems, proving to be a game-changer for 3D artists of all disciplines. This grand release is accompanied by many exciting,…
I still use the phone - and it's a sony too - for a little 2.0mp thing with no zoom it's taken some pretty awesome shots over the years - though a point-and-shoot gives you a little more freedom when it comes to composition. This is where I think I'm headed, the only two downsides are the price : £340 / $540 (being that…
Hey Linkitch! For now, at least, NDO is the primary normal map development tool. You'll want to make almost all of your details in it before you move on to DDO. In DDO, you can add a bump map channel to your project (in the top right of the primary DDO window, click the dropdown menu, Add New Map > Bump) and the bump map…
In the 90s/early 2000s, did softwares like Mirai or Maya have soft selection during that time period? I'm working on a Leviathan Axe from God of War. I made one in Maya but I wasn't all that satisfied, so I went to blender, something I'm much more well versed in. Something I struggle with for this shape though, is making…
XSI doesn't have much in the way of modeling tools but I find the limited set it does have highly effective for a lot of tasks. I'm less picky about having a lot of cool modeling tools these days though, after using just about every modeler under the sun, and more interested in the core, most useful tools just working…
*crabcore* I would imagine a lot of us here felt the same way when they were young, so I thought I'd ask. When I was growing up I often wished I'd "become an artist when I grow up". I think it came from watching and loving Disney movies as I kid (still do!) and thinking that being an "animator" would be the greatest job…
Hi everyone, I'm Alican Serbest. I've been directing short films since 1999 with a group I founded called Babun Film. You can see some of our work at www.babun.org. I also worked as a professional compositing artist between 2006-2011 and worked on a lot of commercials and feature films. I graduated from Animation Mentor…
There seems to be a lot about the details ( C-shaped connector.. so he looses the shoulder pas in battle or does his shoulder "carry" a a secret).. but about what for example his skin ? Is it more soft or somekind of hard and "crusty" (later in the callout it's only... grey.. so i guess "soft").. his hand seems to be only…
My apologies in advance if this has been answered before, or there is a blatant sticky I missed. So recently I've been scouring the internet as Artstation/Polycount/Deviant contests are infrequent and often focus on a single property or are 3d specific. Try as I might to find concept art or digital illustration contests I…
As a long time 3D Coat user, I'd like to chime in. I think 3D Coat is amazing for low poly sculpting and blocking things in using voxels and then bringing your sculpt to a certain point, but then there is a gap where you might want to take a sculpt to a more polished state after retopology. Zbrush's ability to allow you…