Hey guys. This is something I've been working on during lunch hours at work as a break from regular non-character 3D work in zbrush. Not much to her, other than she's sort of designed as an anime-esque dynamic figurine. I'm mainly struggling with sculpting flowing hair correctly so any tips and critiques otherwise are…
Hey guys, here is the character i've been working on the last couple of months. her name is art3mis from the book ( and soon to be movie ) ready player one. the original concept is from the great Will Murai, go check out his work :https://www.artstation.com/artist/willmurai high ress and some swet marmoset…
Hey. I'm working on a new female character. The problem is that I'm not really sure where I will take her. For now I just want to ask you about the anatomy. Is there anything that stick out and needs to be corrected? I don't think I will be able to finish this one soon because... reasons (mostly hardware limitations). But…
Hey everyone! We’re building DragonKill, a retro-style 2D MMORPG powered by Unity and the XRPL blockchain. The game is currently online during the second half of each month (from the 16th to the end) as part of its open beta phase. Our long-term goal is to launch full 24/7 live servers, and we’re looking for passionate…
Finally got around to calibrating Toolbag's lighting and material settings... Time for some slick materials! Here's a quick WIP of a flexible Ballistic Space Hex Pattern
hey nice!, sly is one of my all time favs. Looks kinda like a slightly younger carmelita, your version being a lot softer and rounder than the more angular and sharp original one. If that´s on purpose then great, if not you could sharpen some stuff up, from the front for example her face is pretty much round
Hey everyone, took a long weekend to step away from the project. Im back with some updates/changes to the model. Ive made the changes according to Texs paint over. Let me know if anything else sticks out. Ive also changed her hips and breast size a little trying to balance between exaggerate and ridiculous.
Hey Desislava, I really like the style and the whole concept makes me smile:) I like her huge neck and nose. However, the hands, dress and socks look a bit odd to me. Somehow,the the dress and socks texture doesn't have the same quality as the face. As for the hands, I think that the fingers are a bit long and have the…
Hey guys! I have finally finished this model :D (Still need to work on the rig though). Hope you guys like it! I will update the posed version later These are raw renders, no compositing at all. Check her artstation page here…