So here's my situation. I was hoping to get some feedback as to what I'm trying to do is even possible, as I can't find info on it elsewhere (only found this thread which seems relevant, but no useful info). I'm working on this small multiplayer game. The game itself is 1v1, a chess sort of game. So I know for a fact that…
Hello, So here's the story..... :) Last year I made this model for school: Sry for bad render but couldn't find better, so just rendered with simple materials.... anyways it's based on this particular concept art: It's from Prince of Persia Warrior Within. And I cant find any information about whhich artist made it? It's…
Hi. Hope this post might help. “design level” is a Game Graphic outsourcing Studio offer 2D/3D game arts since 2010. Our clients are over 80 companies in South Korea, Japan, and China include * Nexon Co., Ltd. * CAPCOM Entertainment Korea Co., Ltd. * Bushiroad Inc. * Netmarble Games * NCSoft * Bluehole, Inc. Based on…
I bake my color ID map and base color map with blender render by selecting faces on my high poly and creating a material for those faces and applying that material to those faces. Then I just select a color for those faces. After doing that for the whole model I bake textures down to the low poly and export that image.…
Hello everyone, Sorry in advance if this is a bit spammy, but it's a chance to watch and interact with some professional artists AND help kids. Awesome, right? Some artists and I will be running a live twitch stream on November 5th playing an art game with (hopefully!) you. The idea is we grab a basic subject at random and…
Introduction Hello all. I am in need of a 3D model to be used in VRChat. I just joined the website so I'm not 100% on all of the inner workings. If I happen to leave any important info out then please let me know and ask any questions you may have! Description So, I am looking for someone who has experience or knowledge on…
I hear this is a great place to get torn a new one, and improve your work. Looking for C&C on some things I made recently, so I can get them portfolio ready. CHAINSAW MAN! He's a classic NES style Megaman boss I designed. Armed with a pair of dual bladed chainsaws, as well as plasma cannons on each arm. It's the first time…
Hey Polycounters We are looking for very talented Environment and Texture Artists to join the B]Sucker[/B][/COLOR][COLOR=Yellow][COLOR=Gray][COLOR=DarkRed]★[/COLOR][COLOR=Silver][B]Punch[/B [/COLOR][/COLOR]team here in Bellevue, Washington. Environment Artist info:…
It's that time of year, bitches! The conference runs March 2-6, 2015 at the Moscone Center in San Francisco, with most of the real fun stuff starting on Wednesday the 4th. Registration has officially opened, so put on your thinking pants and let's start planning stuff. Who's going? When's the Polycount meetup? Should there…
Hi all I woudl lik eto get some informations about openworld game engines and the size actually managed by them , the ones I know so far are the Bethesda engine and the Rage engine from Rockstar for RDR , according to the info I gound on the web here I made a small image comparison also putting the map heightmap of…