My name is Nick McVey, I am a User Interface and Experience Designer working in the the software industry. I was recently featured as an Honoree in the 19th annual Webby awards for its excellence in the mobile and tablet space. I have a wide range of skills to tackle any interface. lets talk! check me out at nickmcvey.com
LODs are an optimization technique, if you disable them you might have terrible performance, besides sth called 'overshading' which is a uggly visual glitch, but disabling LODs might be okay for short distances like interior scenes. Idk about vertex painting in UE, but why don't use ordinary baked textures instead?
Haha I have the mostly the same stuff installed by default when you get Maya/3DS but it's still funny how they put so many crap in there where you really question its utility.. I mean: ''Autodesk Genuine Service'' ?? Lol wth is that. License service? FBX review? Is that all really necessary??
Hey guys, it's my first thread on here and i've been working on small low res game weapons the past few weeks on the side. I used the Xoliul Shader for all of the 3DS screen grabs. The concepts taken from warmachine or darksiders. If you could give me some opinions / critics that be very appreciated. July 1st - June 18th -…
Building a time machine so I can travel to May 19th as I type this !! Just right click and " save as " and let it idle until it starts to download ..it took me a good minute of letting it sit before it started to download but I got 80k/sec after that. http://www.movie-list.net/exclusive/star-wars-ep3-trailer-640x360.mov
Is it OK to have one part of a character model or level asset's normal map mirrored on both the X and Y axis, so that you're only using 1/4th of the texture space? I ask myself this whenever working on something circular, cone shaped, etc . From previous experience I can get it to work in the engine, but am not sure if…
Well everyone was down for another meet up last time we met, so lets do it. I was thinking this friday (Nov 7th) @ 7:30pm at the same Mexican Restaraunt http://www.eltoreador.com/ We can meet somewhere else if no one wants to go there. That's just my suggestion. So far me, Vassago and IronHawk are on board. Who else wants…
Thanks for all the feedback. I decided to just take the hovering animation and improve that as I had a few other animations to do and not much time. Here's the latest on it. I have until the 4th of December to do any more improvements. I'll also post the other clips I have shortly. https://vimeo.com/246781023
Thanks Rambo. there's an awesome silhouettes episode of Feng Zhu's design cinema that helped a ton. Easy to find on youtube. I actually crunched out a full concept this weekend. Thanks to my fiancee for allowing me to bypass some house chores to get it done! :3 Hopefully I can finish the model and presentation stuff by the…
Ok last tests here i promise, i just bought Substance Painter and seams to be such a good program so i did a few tests, after this i`m gonna texture it properly, so C&C are welcome... First 3 images are from marmoset, the 4th image is from Substance Painter viewport. Thanks