Hi guys, here`s my progress @Dimfist: Nice progress so far, I think you need to work on her belly a bit. And her chin looks too big. Here`s some overpaint I made, hope it helps @DTS: I can see that your screenshot made in ortho view, I would really recommend to work in perspective view almost all the time. You know that…
it takes hard work generally speaking, if you're so quick to dig a pit of hopelessness and not improve your skill you are hanging yourself with your own rope. Perhaps you are not good enough, perhaps you are, perhaps you may even realize the industry isn't for you. most people make the mistake of assuming an artist was…
Hello! This week I've progressed farther with the tree's. Over the past two weeks, I've learned quite a bit regarding tree modeling and texturing. Unfortunately, I've been having to fix many errors, such as sizing and in addition to that, texturing. Here's my progress. Tree #1 w/ Leaves (Ignore bark texture) Tree #1 Mesh…
I'm looking for an FX bundle that includes effects like pngs of smoke, flame, sparks, fancy effects or whatever to do post work in Photoshop. This is an example of what I'm talking about: https://antoinecollignon.artstation.com/store/a1r/master-fx-volume-1-200-visual-effects-for-photoshop. Does anybody else here have a…
I recently started working on a couple character designs. This is mainly a learning exercise that I thought I should post to get some suggestions. Right now I have only posted one of my two character concepts/models. Here I have the base mesh completed for the upper body. I plan to take this into zbrush but I am not sure…
Hello Polycount! NOTE: This is now completed. The sketchfab link can be found here: https://sketchfab.com/models/a5bdbf816dc54b7e89e2a691c3d65709 It's been a while since I roamed/stalked these boards, last time in search for critique on my head sculpts. Now I'm looking for some aid in my conquest to make two concepts of…
Hey folks! Congratulations to the participants on an incredibly successful competition! Over one quarter of all entrants submitted a final piece! There are so many great entries that the judging process was a real challenge for us. We’ve been blown away not only by the high number of entries, but the crazy quality of so…
Yes, I did watch the video - and I will reiterate : beyond a mere curiosity about the math/conversion process (which is interesting in and of itself), or the edge case of having no access to a proper synced workflow in the first place (which is not your case), there are zero advantages to either the process nor the output.…
Hello everyone! My name is Alex Alfonso, and I'd like to share with you the new project that I'm working on. I'm going to model this concept from the amazing artist Veronika Kozlov and I'll be posting all the progress here, this project will be for VFX/ Films. Any critiques, comments and feedback are very APPRECIATED! To…
This scene is a still capture from my real time scene in Unreal Engine 3. please check out liewwaiming.blogspot.sg for the run time video capture of the scene. or watch here on youtube http://youtu.be/8mE8lp3qRQ8 it is a pity even at HD1080, the caustic on the submarine body turns out badly :( The concept is that N.O.A is…