I think the easiest solution would be to just make sure DeferCompression is always on - if its only for portfolio renders. One thing to make sure you always have it set to ON without having to edit properties requires a little ini tweaking, but in the end you'll love the new feature. The August UDK we added…
I need a texture artist/3D artist to texture (just diffuse) my Zelda character model in the style of League of Legends (latest models) and/or World of Warcraft style. I have the normals and model ready for texture work. PM me how much it would cost for the job and how fast you can provide. Thank you REFERENCES (My vision)
here is my first time uv mapping and 3d texturing , i'd like to know your feedbacks about the uv layout and texturing. Also I want to know why the maps after texturing got messed up ( for instance in the albedo map, the details of the model in the map doesn't appear anymore)
Hello, I am always in the market for 3D freelance work. I can do low poly, or high poly modeling. I'm best at Architecture, props, and various other things. Software I use: 3DS Max 2009 (3 years) Photoshop CS4 (3 years) Mudbox 2009 (6 months) Experience: Project Stealth mod team - 3d artist - modeling and texturing game…
Hey all, Posted a somewhat similar question on the Substance thread. I'd be curious to see people's textures when it comes to fabrics, or in particular something akin to what's in this picture. I'd like to recreate the effect, but it seems the only sure way to make it look good is through shader setup and putting in some…
Hey there. Could someone enlighten me about this a little? So here's the thing. When i press the Insert a custom material icon the custom material creator opens up. Ok! I add all the premade textures from whom I would like to make a material for use later on. OK! I then save that Material and the problem comes when I load…
2D texture artist (cars and tracks) SimBin Development Team AB is looking for a talented and experienced off-site 2D Artist for one of our upcoming PC productions. SimBin specializes in realistic racing games, like our highly critically acclaimed title GTR (www.gtr-game.com) and our latest project, GT-Legends…
Maya 2009 does not have the option to auto-refresh textures. One must manually refresh. NEX enables this feature. Is there a means of getting this feature without the need to buy and install NEX for those that only want this feature? I found this script with a search. What sucks is that the user has to manually enable the…
This is a must ! I am doing some modular work at the moment and Quixel sucks at this because the re-importer does not have a re-import mesh option. This imho has been overlooked as 99% of the tutorials are based on hero pieces. For Quixel to be a complete production texturing workflow all that is needed is that the…
Hey Everyone, I have been playing around with Bitmap 2 Material and SD5 lately and have a quick question. If I download a texture that is 1024x1024 and then set the resolution inside B2M or SD5 to 4096x4096 does the program just guess as to where some extra detail should be? The other thing I was playing with was the…