Has to be the most disturbing line in the article. I really don't know what to think about all this. Rape is terrible. Why this game was developed is questionable. Wanting to play this game doesn't seem healthy. I'm against glorifying rape. Is it art? Is there something to learn from such a bold "simulation"? I am torn,…
Yeah Jack Thompson is just a pain in the ass. He doesn't distinguish what he is really arguing about. Is there a lot of violence in games? Sure in some there is tons. BUT!!! Isn't the same violence in cable tv, on the news, in movies, in books, etc? I think the images of a video game character blasting his way into a bank…
Hi all, been a whille Here is a new character I started working this weekend. This is actually my 2nd attempt at this project. First time I started in 2005. This character project will contain: Full character CG Texture Pose so far I have a wip picture of the head, still a lot to do update 2: time to put some cloths on,…
howdy guys I figured this disscusion warrents its own thread and I don't want to be seen causing a stir in the Brothers in Arms thread and end up getting a virtural headbutt off of sumguy ...or Daz for taht matter for turning it into is forcasted debate ....its still a very intresting point though. heres a post by Cthogu…
[ame=" https://www.youtube.com/watch?v=dnuJyJBM_J4"]Blood Dragon: The Cyber War - YouTube[/ame] this is cool, promotional live action video from digital corridor
Project Title/Code Name: Project Mars People Needed: Texture Artists. Anybody that knows the UDK Game Engine. 3D Artists. Idea Person/Jack of all trades. Character Concept Artists. Creature Concept Artists. Level/Landscape Concept Artists. Spacecraft Concept Artists Photoshop Artist *I can train for some of the positions.…
Love it so far! The crease between the neck and jawline is a bit too crisp I think, where it approaches the ear you could soften it considerably. Right now it makes it look almost like her head is a separate mesh. Her arms could use more fat, less muscle definition. In the concept notice the flow of the shapes from…
Hey! This is indeed a useful skill, and we do have lots of resources to help explain it (and many experienced artists here who do it!). An atlas is one way to do this kind of workflow, where all the UVs are contained within the 0,1 uv space. You can mirror and stack UVs to reuse space, for example to UV both left and right…
It's funny, not long ago we were laughing at this device, but what if the ipad does take off?, and not in a small way but a huge sweeping "everyone who never really understood computers buys one and loves it" kind of way? A two in 5 kind of way. Apple could do to the computer market what the wii did to the console market.…