The Render Scene dialog is barely functional, you are definitely staring into the abyss and its staring back at you. I hate the thing with a passion and it knows it. It uses every chance it can to ruin my day. Like rendering a muti-frame job from batch render to a single frame if single is checked on in the render dialog…
Hi guys, First post here. I am a game art student from Australia and this piece here is my second year environment assessment "Hellreaver". I am looking for any and all critique, thoughts and opinions. This is the piece of concept art that I produced for it. The premise was a large demonic blade that had shattered the…
[ QUOTE ] I just picked up Lego Star Wars II specifically to play with my wife. Haven't started though, so I can't say how fun it is. But from what I've seen and heard from others, it's a pretty low risk purchase. [/ QUOTE ] My wife and I played through Lego Star Wars II. It was very fun. She was always the gunner types,…
Hi all, few new bits and pieces here. This is based on a life drawing session we had here at work as part of our ongoing art training. We had some kind people come in from the 99th Garrison, a local Star Wars costuming organisation, to pose for us for a few hours - I decided to draw the Tusken Raider - results below:…
@d1ver Understood. I just ask to please indicate that you used an AI program at the start to evaluate my work. AI has its uses that are valuable and its tools for feedback are decent, but they need to be guided as you have provided in your critique. It makes me uncomfortable knowing that my hard work and craftsmanship has…
I am leading a group of gamers who use to play a very old Top down RTS mulitplayer game online. The game died out years ago and was abandoned. We are currently in the process of making a remake using Unreal Engine 5. A few of us have years of experience in both Unreal Engine and the original game. We are just lacking a…
I recommend doing very small things, usually give the "accomplishment", rush that some are looking for. Also it happens, when it happens to me i touch grass and other things going out helps a lot, i never put it into perspective on how it helps but when i started looking at how things are "designed" that started to help…
Cool character! The first thing I notice with the lip
sync is that it's a little late. When you scrub your animation with
audio in Maya it can be deceiving. You'll see things before you hear
them, since light moves faster than sound, so don't be afraid to move
the keys a frame or two earlier than you might expect. F55-70…
Hey, I'm working on a Payday character and 2 props (a duffle bag and a gun). I want to learn and understand the proper way of doing character art (and likeness sculpts) in video games. So it would be great to receive any sort of feedback. This is my quality target and character I will be remaking This is my current…
@Jaston3D damn thats looking good! I am in awe!! :) JJ abrams would be proud of those lens flares! @Ricky Thanks dude! getting closer and closer to the end :) your props are looking great! Your idea of making a scene is really clever :) @CMPearce @Shyralon Your environments are really coming together! looking really…