For school over the next few semesters we're making a sidescroller platformer game. I'm the lead concept artist, and I'll be working on models for the main characters. This will just be a project thread, and any other members like our programmer might want to present some work here to. If you get the chance, vote for us…
Well, the decision has been made.. I've kicked it around for so long but finally... June 25th will be my last day of full time 40 hour a week work for a couple semesters. In July, I'll continue going to school full time maybe pick up an extra class or two in hopes of finishing school a bit sooner.. The time I'm taking from…
What are you talking about? This is a major step back from the design work in his portfolio. I honestly had a double take and didn't realize it was the same dude at first. His presentation literally doesn't matter when the design is as clunky as this. Non converging lines? Long straight lines are bad in sci-fi? Boxy is…
Hello! I am a Freelance 2D artist based in the Warsaw currently looking for opportunities and projects. You can see more of my work here! - alisakrytsak.myportfolio.com If you would like to collaborate and work together, please email me at : alisa.krytsak@gmail.com Looking forward to working with you~
hey there Guys, I'm an Experienced Animator and I've been working on wide variety of projects both in Games and Movies, I can offer you with High Quality in-game and Cinematic animation both in FPS and 3rd person genre. my prices are very reasonable and I can provide you with good quality animations considering every…
Hey guys i recently was contracted by ESPN to do some work for X Games 17. I don't have the HD copies of the work just yet so here's a few screen cap videos of what I did. For the first one i modeled the screen and X's the robot is holding. http://vimeo.com/27081385 For the second one the screen I modeled is hanging on the…
Hi everyone its been a while since I last posted on here I just want to share something really special with all of you, for the last 3 weeks I have worked many late nights producing what you see here from concepting to final polished model, unreal engine polished model and short presentation reel for the model, This model…
And just to clarify a little, we're trying to make dentable/deformable cars work within unreal engine 3. Agiea made a series of demo maps showcasing their PhysX tech within Unreal Engine 3. One of which was a demo of "Metal cloth" or in other words deformable metal. In their demo metal balls were dropped from the ceiling.…
that was kinda how I planned to take it on, I'm currently working my first fulltime job and now doing freelance on the side. I feel like I can translate most concepts I'm given nowadays to 3D. I just wanted to try and see if I can go ahead and create pieces which are my own ideas. Because concept art is about…
Until Snow White, Walt Disney was the only guy in the credits... It's a luxury everyone but people who work on this stuff ignore. You can prove what you worked on by showing it after the game ships. You can further prove your aptitude by doing an art test. Just being in the credits doesn't prove anything. If however you're…