Hello. I am trying to imporve my skills as a 3d artist. All feedback is welcome. This is a Winchester 1897 shotgun. My goal was to make a high quality weapon asset that could fit in a video game. It uses two textures sets and is about 24k polygons. I want to use this in my portfolio but I can't tell if it looks good…
Hello everyone. i got a problem everytime i try to edit 2 normal maps togther in photoshop. after i export my final normal map and view it in substance it shows with alot of artifacts and kinda pixilated tried to export it with huge scale same problem i also tried to disable sRGB in export settings also same problem.
Hello Everyone, I'm new to this forum. I'm trying to be a character artist. I've started my journey very long ago but sometimes didn't find right path. So now a days finding some. Here is the result. Feel free to give your feedbacks on it. Thanks in advance.