Hello. I am trying to imporve my skills as a 3d artist. All feedback is welcome.
This is a Winchester 1897 shotgun. My goal was to make a high quality weapon asset that could fit in a video game. It uses two textures sets and is about 24k polygons. I want to use this in my portfolio but I can't tell if it looks good enough. Thanks.
looks sick, I'd add a bit more burnish/rough polish to the tip and edge of the bayonet blade to indicate it's been sharpened and in use, and maybe some brighter areas on the rest of the gun to really make it pop, a slightly lighter section on the pump; just think about how this gun is used, and where wear and damage would be. But it's honestly good already as-is imo
Thank you all for the kind words. I am making some adjustments to the textures right now. I probably won't be modeling the bolts and screws for this asset but I will defintly keep this in mind in the future.
Made some adjustments to the weapon. The blade sharpening was a good detail that I missed. I added some variation in the color but it is very subtle. Thank you all for pointing out what can be improved.
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With close up shots it would be nice if bolts/screws were modeled.