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[Critique] Winchester 1897

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KadenBurke triangle
Hello. I am trying to imporve my skills as a 3d artist. All feedback is welcome.

This is a Winchester 1897 shotgun. My goal was to make a high quality weapon asset that could fit in a video game. It uses two textures sets and is about 24k polygons. I want to use this in my portfolio but I can't tell if it looks good enough. Thanks.
  • Modeled in Maya
  • Textured in Substance Painter
  • Baked and Rendered in Marmoset Toolbag 4

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