First post here on polycount. Love the atmosphere and the positive reinforcements, and especially the critiques. Posting my most recent study and work. I'm comfortable in zbrush, but never did any hard surface stuff, so i'm trying my hand at some new components and working pipelines current progress shots. :) The original…
before I read ur post I thought to myself... hmm... my job is pretty useless... the world wouldn't come to an end if there were no game artists... there'd be some ugly games, but HEY, how would you know they're ugly if you wouldn't have anything to compare it to? so i guess the world would be in a state of ignorant bliss…
I have finally discovered the solution to my problem, or at least a work around, so I'll post it here for anyone else who struggles with the same thing. With the hand selected, I went to the motion tab and clicked 'create IKTarget' under Limb Animation. This creates the little IK cross symbol inside the hand. I then moved…
Hello Everyone, its been a very long time since I posted here to Polycount. Everyone's work is amazing and all of you guys have been really raising the bar! About two years ago now I embarked on my largest project to date! Inspired by games like Hellblade and just generally deciding to scratch this itch that I have had for…
I have been using Maya 2015 for some time and the rate at which it crashes is astronomically high compared to the previous versions I have used (2012). I'm no stranger to going into the temp folder and resurrecting my file but 99% of the time the temp file itself crashes when opening. I can however open the file with Maya…
Hi everybody ! I'm here to improve my works. In order to achieve this I need more critical input. So I will start to post my work here and maybe some of you will leave suggestions how to improve things. At the moment, I'm working on my old project ( I never finished it ) and this time, I'm willing to put and end to it. The…
Last update in the bottom post to understand why the video is gone along with some closure for those who were interested in this topic and some farewell Fallout tribute images. Greetings, everyone! There is so much awesome work here and I'd like to share something of mine with you, instead of just stalking everyone's…
Some general things about PC to get good critiques/ Work on fixing all critics before posting again and you'll get more responses etc. (Otherwise it's all talk) Use a image hosting site such as Imgur so people can see it better. Only bump with more progress (probably the most important aha) Not trying to be a dick, its…
LATEST PROGRESS: I decided to enter yet another contest. This contest, however, is for fighting games and there was no way I could pass up this opportunity. The character I chose to model is Oro. I started working on him last night. Blocking in some of the shapes and stuff. But my overall goal was to solidify the…
After last year's positive reception to 8monkey's release of Toolbag, we've decided to make some major additions and updates. Behold, version 1.0: http://www.marmoset.co/toolbag For those of you who don't know, Toolbag is a realtime material editor and presentation tool, based on our Marmoset engine. It's a quick way to…