Hey there, I've noticed when I bake a curvature map in Painter and then in Toolbag, the Curvature map in Painter seems to emphasize the smoother curves a bit more and has a smoother gradation/fall off. Where in Toolbag is seems more abrupt and slightly faceted. Of course I dislike baking in Painter as it lacks many of the…
Hey, I was having this issue as well where suddenly it seemed like all my subtools in one specific ztl. file had changed scale. My problem was the values in "Export" under the "Tool" palette had it's values reset. Luckily I could go back to an older version of the ztl. and copy over those random values. Not sure where…
Next update is finally done! My goodness it takes a long time to setup and animate so many objects :) . And a very large amount of code :) . At least the basic room for teleporting is done though, and it should make it easier to go around the level and see things as I’m working on them. There are also new game builds to…
I see someone posted dropbox let me know if you still need a dl link Yeah, that's intended. I can switch it, or add another option. The four way pointer didn't make sense cause the up/down functionality wasn't working how I wanted it. Had a few issues with history, and some people not having pycore - so right now i'm…
Well, I kinda feel like this should be done in pimping and previews. If that's the case, just let me know and I'll set it up there. I just thought since this is where people have commented, I'd throw it up on this thread rather than start another. My portfolio website is here. Yes, It's not a self made website. I figured…
[ QUOTE ] There's a Bleach fighting game in the works, I think one version for the PS2 and DS each. If everything else fails, get Jump Superstars. Includes Bleach, Naruto and One Piece. [/ QUOTE ] Jump Superstars sucks imo. They totally destroy the setting of all the series by throwing them all into one melting pot. I also…
Does anyone found anything truly new and useful there ? I see Splatter v2 allows dense details with tiny scale but still does same aliased depth combine and bad alpha for something like tiny twigs or grass blades. I am still using old fx-map nodes instead . More controllable and easier to modify. Anything other new and…
Consider not doing so. We're just now coming out of a bad recession. Credit is bad news. Get a job and freelance on the side. Consider using free software like Blender, it is extremely capable. For instance, it is very good at painting directly on the model ala bodypaint. You can learn that technique 10 minutes. Great UV…
Betting sounds cool but I think it might limit the custom content. First, how would tyou aquire it in the first place, bet the maker of the content? Like TF2 you'd have to download it to see it, so you'd already have it on your comp. If you bet the maker and won it they would still have it, not like you'd have the only…
For what it's worth, this has been annoying me for the last few months so I did some digging and debugging and found out that the culprit was indeed the virtual shadow maps and that I could see the clipmap/mip level issues in the debug view. Directional light popping: Debug view: For the directional light, I edited the…