Quote from Mark You can only weld verts that are on a open edge or connected by an edge. Reply from Anthony Ok so if i have 4 boxs which arent connected in any way, and none are open edged or connected by a edge.How do you bypass that? One way i figured out but it cant be right.........I deleted a poloygon on one of the…
This is annoying. I just did some tests. Curve Editor Open and 50 bones selected = 1.5 FPS Curve Editor Open and 1 bone selected = 20 FPS Curve Editor Open no objects selected = 49 FPS Curve Editor Closed and 50 bones selected = 57 FPS Curve Editor Closed no objects selected = 65 FPS Maya doesn't have this problem from…
Story: After so much time no one dared to speak his name any longer, it became an omen of destruction, it left a foreboding taste in the air, a tension that frightened even the bravest of men. Instead he was whispered of as the Conqueror. When he saw something he took it, and left the rest to the wind, destroying what he…
Well with my new quad core setup and lionsquare heatsink, I was able to mash 3.3Ghz out of my processor with the system being stable and never exceeding 60degrees C. however, that was while i was setting up my room still and i was running the computer in the downstairs with a more open floor plan and better ventilation...…
Hi Polycounters! Im a huge Fallout fan and with the imminent release of Fallout 4 I decided to work on something set in that universe. I thought the vault entrance room would be ideal as I really wanted to do a hard surface interior, and I always thought the huge "cog door" was a really cool design. While I wanted my…
Do you want work in china ? and become a 3d teacher. if you would like to, please contact me . The details is as follow: > Requirement: speak English and teach 3D in English. > Holding a bachelors degree or above in the discipline of 3D animation, and with 2+ years experience in 3D animation design or teaching.It will be…
So I've been watching a lot of youtube videos [how else am I gonna do it lol?] about Maya normal map creation, baking I think it's called. I'm cool with the settings of baking, but I have a question. Say I have my high poly object and my low object. How close in size do they need to be to each other? Without opening Maya…
The polygons are being booleaned because they are part of the two subtools that you're telling Zbrush to boolean. If you don't want certain groups to be be part of that operation, first split them off into new subtools and then use the new Start Groups (the arrows) so that these subtools are not part of any other grouping.…
It could be one of two things (or maybe more...). 1) You made some edits lower in the stack that affected the upper modifiers. Everything in the modifier stack is dependant on what is lower, make changes to the foundation such as adding or removing geometry and things can get dicey up the stack. Every vert gets a number,…
trust me guys you dont want to be a chef. my dad is chef and i was raised in the kitchen, my dad had a knife in my hand before i was 5 teaching me how to hold it and i could cook for myself before i was 11 and i LOVE to cook. i worked for my dad and was a sioux chef at his resturant as well as several fine dining…