Thank you! Photogrammetry can be quite approachable once you’ve practiced it enough—you can skip a lot of traditional modeling and get very realistic assets. That said, processing the scanned meshes is often the hardest part: cleaning topology, fixing artifacts, and optimizing them for real-time use. Textures also need a…
Hello, Today i tried to model a simple elevated highway. I created piece below. -duplicated it about a 100 times -Merged all verts -deleted history - used " Curve Warp" deformer along the curve. The result is below. As you can see most of the model is good however every couple of instances (not technically instances…
I love vinyl records, and so I decided that for my final project, I would like to create a vinyl jukebox. These were used mostly in bars and diners in the 20th century. However, I have seen a lot of 3D models with a very similar design, so I decided to change the overall style of the asset. My biggest inspiration is the…
Really cool work! =) That central mine area has a great sense of scale and atmosphere. Hard to believe it’s your first project in Unreal, you’ve clearly brought a lot of your experience over in a strong way. One small thing I noticed is the rocks feel very uniform in their surface look. Adding a bit of variation (some…
Thanks a lotfor the nice replies , I am using so far 3dsmax 2009 , I am also making trees in max to use in a cryengine in a blue mars setting sois a slight different editor but almoust 99% the same used for crysis , just a bit more evolved since is a subsequent updated one after crysis wars... some features are disabled…
It's kind of hard to give constructive criticism on something without the concept you were shooting for, but I can point out a few things that I've noticed. The back of her knees have big pits that are too big/go too far in from the side of the knee. There's a similar issue in the forearm where the pit is too deep. The…
well it would depend on the title--you mentioned Dawn of War, which unlike your more traditional RTS does feature a very close-in camera angle, which is why the use of 512 maps and up would make more sense. i'm not really familiar with battle for middle earth, but i assume that at least some of the action is viewed close…
[ QUOTE ] While I said it in a somewhat sensationalistic way, my point on your fisrt post there is that the orginization that defines what is or is not legal exists only because it displaced the original owners of this territory by using genocide. While the individuals are dead and burried, the organization is not. Mostly,…
Hey Guys, So we are aware that some people are having issues posting their skin packs to curated pathway in CoH2's Steam Workshop due to upload limits and other potential constraints. If you are experiencing this issue or an issue with the tools or something similar along those lines but your skin pack is more or less…
Yeah yeah I know, rocks? But yeah. I was checking out some portfolios and saw Clinton Crumpler's with some sick looking rocks. I'm planing on doing one rock sculpt per day until I can reach that level of quality (http://www.clintoncrumpler.com/#/gears-of-war-4/). If you have any tips, please throw them my way!! - A…