a few notes from me, having worked with toolbag quite a bit over the last year or so - merge scene: i mentioned this before somewhere here but to emphasize again - this would be really helpful and my top most wanted feature. right now if i have several scenes full of assets to merge those there's no way other than going…
I'm all for making things more stable and predictable. I'm at a pretty stable company and if I didn't have the stability I would probably leave. If I couldn't find that same level of stability some place else I would consider leaving the industry. BUT applying stability to a creative process often kills it. It's like…
I cut back on my anime watching, but I can recommend some manga. Bakuman. New series by the guys behind Death Note. Completely different in tone, two high school kids decide to create a manga together. It's only just started as well. Beck. It's been mentioned as an anime already, but the songs and singers didn't live up to…
there's a bike trail from the skyline down towards the reservoir near my home. it's got some pretty crazy downhill and sharp turns, due to washouts over the years, so it's gotten the nickname "the kamikaze". never had a problem goin down the trail til one time a few summers back. after gainin some speed and takin a blind…
Hi, I'm quite new to ZBrush and have run into a problem. I'm currently sculpting a characters head which I made in 3DS Max and have now imported into ZBrush. The head, eyes and hair are all separate objects, but I have imported them in together for the sculpt. I seem to be facing the problem that when I try to sculpt onto…
Hello everyone, I'm trying to remember the name of a 3D short that was made about 3 or 4 years ago now. I'll try my best to recall what happens. The opening credits are black telephone poles and the credits change between the phone lines as the camera moves past them. The animation starts out with a cowboy looking man on a…
Hey I like the look of this game. Kind of reminds me of the top down shooter that valve made a little while back (actually around the release of portal 2) though the name escapes me at the moment. I may be interested in helping out. Check out my website (WIP still) which has my demo reel on it. markmatt.net Thanks for your…
Hello Frnds, Avian Ars aims to grow and grow
along with its clients backed with the decade above expertise and strategies
that aided in serving domestic and international business giants. We make the designs crisp,
elaborate, aesthetically just right to make a mark on the viewer and shine just
as much as to not outplay the…
Hello everybody, I am proud of to show you our very first game as BartuCem Games. We started to make game as 2 in June 2017 and a couple of months later , we had a company. In January 2018 we finished the game as 3. We learned a lot with this game and we have already started to work on our next title which is for PC. Now,…
Hey ! After a bit of thought, I decided to not continue with the cat girl rig I made earlier. I decided to go with this new rig : A witch with a monstrous book that can eat people. (I'll call her "Definitely not Veigar") I plan to do a walk cycle and an ultimate move. Ultimate move : It's a two steps ultimate. After the…