[ QUOTE ] I have trouble believing that as most trains run on electicity these days. [/ QUOTE ] Where do you think they get that electricity from? [ QUOTE ] I still dont understand the SUV thing. [/ QUOTE ] What's not to get? Noone wants to drive a minivan, and the station wagon is just barely coming back in style (dressed…
Hey i am working on this part of the loading bolt of a Mosin Nagant and i get these horrible lines that stick out when i add the turbo smooth should i recreate it with more geo? or is there a way to fix it? here are some screen shots. Thanks
Hi! I run a small indie studio working on our first game, and we’re looking to hire an experienced 3D environment artist for a paid consultation. We’re currently stuck on defining an environment art style + production pipeline that’s eye-catching, but feasible for a small team. Our target vibe is similar to Spark Ignites…
You have four options to get a visa as an Australian in the US; E-3 visa which is the best bet. Needs a bachelors degree from an accredited university and 3 years of work experience plus a sponsored company that meets the requirements. Best thing is your spouse can work. H-1B standard working visa. I believe you need a…
ahh, pure american people! I love them... Chinese people are evil, their governement is evil and the rest of the world is evil! Hail to USA or be dead!... i wonder how long will it take to thy president G.Bush kill us all... trolling aside, Portugal is "suffering" the same thing now, well not really them samething as here…
I've not done any art with it but I did have to build a little plugin last year to handle some naming issues on an older painter version. from what I remember you get a texture set per tile and you can paint across tile boundaries - i forget whether it's possible to assign a different shader to each texture set. on more…
Hey everyone, here is my first Unity asset. So I put together some lowpoly treasure chests along with some various loot. model https://assetstore.unity.com/packages/3d/environments/fantasy/rpg-loot-pack-130727 It's lowpoly and should work fine on many fantasy/RPG games or demos to quickly get some loot in your cool game.…
Thanks for the explanation! I've done something similar using geometry nodes in the past and I assure that one is the slowest way to do it! Your baker was pretty fast considering the other options to get height maps in Blender. It could be that I just don't know how to get a good AO-derived cavity map in Blender, but even…
Looking good so far! The light on the wall above the electrical box, usually those have a visible conduit connecting to the electrical box. Might be nice to add. For the pipe hero asset pics, I would prefer less empty space around the models… get those up close to the camera. Wireframes are easier to read if they are…
@okidoki nae, I just have a problem getting things right on eye, so I get as many references and measurements as I can get. That's always been my problem which I managed to improve a bit in a years, but still struggling. I need LOTS of references from all possible angles, I can't make anything at all if I lack of reference…