I'm trying to symmetrize some UVs through the specific tool (Symmetrize) in the UV editor. I want to set the symmetry axis by clicking on a central edge. At first it worked like a charm, I managed to select the edge and the axis would move accordingly. But then, at some point, it stopped responding. What I do: .: Open the…
i guess thats why they have waited so long till they show up something, i've bee working on those chars since 2008. But i definitely would have loved to work on the latest Anno too, because it was a really nice and round game, especially for a german production, anyone who worked on that can be really proud of his work.
Hello, I'm Lee and I'm looking for freelance work! I currently have an indie license for Maya, where I can animate and rig ( using the Morpheus modular rigging system https://www.cgmonastery.com/projects/mrs/ ) I can also use Blender 2.8+ to rig and animate in. My demo reel hasn't been updated much due various NDAs and…
Hello, I am a Sr. 3d artist .i have 5 years experience in gaming ( Modeling and texturing ) Why you Hire me ?? 01. My rate is very low 02.Complete work in deadline 03.Have a good experience. 04. Full time freelance work. 05. Done more than game . on line play store . Here attached my work portfolio link please check.…
Hi there, I'm looking for great projects to offer my services as a 3D environment artist! Skills: PBR Texturing • Game Asset Optimization • Level Design • Hard Surface Modeling • Digital Sculpting • Handpainted Texturing • Procedural Texturing • Optimized Lighting setup Software: * 3ds max * Blender * ZBrush * Substance…
Hello. I would like to ask you about your advice. Right now I am learning texturing in Substance Painter. I am watching various tutorials and in most of them I hear phrases like "Greatest thing in Substance Painter is that you can work on each channel at once". And the more I think about it the more it seems uncomfortable…
Hi, I'm Sanna! I am a Character Artist currently looking for, and welcoming, opportunities for studio work and/or freelance. I am open for remote work as well as opportunities for relocation. Achievements: * In the Top 10 of popular submissions in the Artstation Challenge: Lost and Found - Ancient Civilizations (Games Art)…
Hey, I am a 3d artist well-versed in both hard and soft surface modelling who can work on architecture, machinery, humanoid or flora forms. Over the years I have developed dedication to my profession, placing client satisfaction, quality of products and on-schedule delivery above all else. I take pride in my ability to…