Hi,
I'm Sanna! I am a Character Artist currently looking for, and welcoming, opportunities for studio work and/or freelance.
I am open for remote work as well as opportunities for relocation.
Achievements:
- In the Top 10 of popular submissions in the Artstation Challenge: Lost and Found - Ancient Civilizations (Games Art)
- Currently working as a Senior Technical Officer - Animation, Games Art and VFX
- BSc Computing Science, MA in Games Art
Proficiency:
- Modelling: Maya, Zbrush & Marvelous Designer,
- Retopoing: Maya
- Baking: Marmoset Toolbag 3, Substance, XNormal
- Texturing: Substance Painter, Quixel and Photoshop
I
do sculpting, modelling (High poly and low poly) and texturing; Characters and creatures.
UV Mapping and texture baking.
PBR texturing to handpainted styled textures
I
don't do rigging and animations.
You can find more of my artwork on my
Artstation page or on my
Website (www.sannakempe.com)
Replies
Available for work.