Greetings PCers; This thread is for those who use Photoshop for their concept art. Anyways I've been practicing making concepts before I follow them in 3d modeling. I tried using both methods. 1) painting a base color and creating a mask out of it. - In that case, you usually duplicate the masked layer and paint over it.…
Hey, I am on vacationing at the moment, and all my good hardware is miles away. All I have is my MacBook pro. I want keep practicing my 3d environment skills, but all I have is unity 3d at the moment. And it doesn't seem to have the type of graphical processing as udk. Any alternatives you guys know about do that I can…
There's a few awesome books you should pick up. First and Foremost - Atlas of Human Anatomy: http://www.amazon.com/Atlas-Human-Anatomy-Artist-Galaxy/dp/0195030958/ref=sr_1_3?ie=UTF8&qid=1292011229&sr=8-3 In my opinion, the best anatomy book for artists. I suggest using that to get a good handle on anatomy as a subject,…
I suppose I'll start this off showing where I'm at with my 2D work. Here we go. Most of the time when I'm doing quick sketches of things, my preferred tools are ink (usually Pilot G2s) and watercolor. I've also often been using the subreddit /r/RedditGetsDrawn for practicing animals and portraits. I also enjoy going out to…
Hi all!!! I have decided to model this Fiat X1/9 as a modeling practice. The idea behind it is to get better at hard surface modeling and at the same time have something nice to put in a showreel. I will try and make it as detailed as possible, with interior and all the nooks and crannies, not sure if I will make the…
To add to what Fabi_G said,you should try to practice modelling more.Adding a cube and subdividing it until it becomes a sphere it's not a good practice,especially if you model for games.A quick tip I can give you,that's what I was doing sometimes at the beggining,is to get a picture of the object you try to model and draw…
@FrankPolygon - that's an excellent breakdown/practical example and i feel like I've seen you do something similar before. I think if you got your examples and breakdowns together and made them into a sticky the world would be a better place. also.. its worth mentioning that if you're going to LOD the object then you…
Hrmm...wasn't aware you could pack it so much. But does it depend on the engine/nature of the project you're working on that would warrant such a route? I don't see why one would (for standard portfolio purposes) pack so many maps into 1. (ex. the metalness workflow) As well I have updated the doc with the information from…
It's just years of experience man. Consider 2 people who are learning 3D for the first time. One has been doing 2D art for 5 years, the other hasn't. A year after they got started learning 3D, the 2D guy will be doing MUCH better stuff than the 3D guy. Reason is simple. He has 6 years of experience, and the 3D guy has 1. I…
well handpaint is a skill you gain by a lot and a lot of practice, don't expect to nail it one 1 try. It's the same as painting on a canvas you need to know your color and light theory, how to define material and how they react to their environment, you need to find you own style etc. Looking at someone else process won't…