For my arnold renders I have a few different render layers and when I render them without merging AOVs selected it creates different folders but with merge aov's selected I only get one master layer. Does merge aov's merge in render layers as well? Would I just need to extract them in nuke?
So the problem is that i do not know how to render the shadow caused by the light emission from the IBL. The only way i can render it is by using "use Background" shader, but i do not want to do that as my final render. I want to be able to render it solo, with a render pass, for example. Please any help would be…
almost every time I render something, it goes white, along with large portions of the screen. Theres no way of telling if the render is going pear shaped until its done.. is this par for the course or is there a workaround? I know I can just render a portion of the screen to test, but its still a pain in the arse since I…
Hi. This is sss render pass from vray. And i have a bugs here. Can someone explain me why this black lines is appear? I have little experience with render. Actually this is my first. And another question is, can someone guide me how to render just only sss? Because render is too long. I use Maya and vray 3.05. Thanks.
with that much detail in the sculpt , I'd expect there to be quite a difference so there's got to be something else going on. might be worth uploading some pictures of the bakes / renders