I recently had an assignment to create a website using flash. Some students created websites about their family or favourite wrestler (why? i don't know). I took the opportunity to get my professional site up and running. There's still a good amount of content to be added. I just wanted to get some feedback on the layout,…
You want to have as little AA artifacts as possible, so having straight texture lines is important. Try to make the UV unwraps as straight as possible, like this: (both images are from slightly different points in creation so they don't match perfectly, but they get the point across) Also, not to be a dick, but it feels…
I will keep it simple, I make anything pixel art related. Check out some of my work here: https://ko-fi.com/joe777/gallery. Message me at alax7310@gmail.com or add me on discord Joe7#0098 and we may discus at length.
I was once called a pixel pusher by a concept artist I knew who also happens to be one of the biggest asshats I have ever met. I was just wondering just how many of you have had someone call you a pixel pusher because I know this term has been around before even used ironically in some respects even in a jovial fashion but…
Hi folks, Im trying to render a quite simple shape in orthographic view with pixel-perfect 2:1 borders and Im almost there but not quite. I started doing this in C4D but because the UV-editor doesnt support pixel snap I switched to Maya. So heres my output in C4DNot perfect but pretty close to what I wanted: My render…
Tiny Titan Studios is looking to hire a highly skilled and experienced 2D/Pixel Artist to lead our in-house art team. We're looking for a talented and motivated individual who LOVES to make games to join our team at our London, Ontario offices to help support our mobile titles like Dash Quest and Tap Smiths. As a Titan…
Yes, no difference. Actually it 's not just scaling it's shifting pixels too . SD can't shift anything to say exactly 10 pixels left. So any node that scale down and shift , re-shuffle bitmaps turns into that kind of mess, Specifically "smart auto tile" and "make tile" nodes. I never use them because of that.. It's usually…
Hello! Offer: I am looking to commission a low poly, 3d, character model Details: I am specifically looking for a stylized character model (see images). https://i.imgur.com/9ZDwOAe.png https://i.imgur.com/XPBu5ZL.gif Deadline: none Contact: Contact thru polycount. Discord, X(formerly twitter), and Email available. Final…
I'm a sole programmer working on a game in Unity and C#. It's called Phantom Soulking, and it's a cyberpunk FPS roguelike. As part of the game's aesthetic, I'd like to have the enemies be pseudo-3D sprites, in the spirit of early 90s shooters like DOOM and Duke Nukem 3D. This is where you come in. I have the artistic…