on my laptop. doing some character animation with the low max rig. at 55% cpu usage and 33% memory usage i am only getting 10 fps. help? I'm leaving to work so i will check for answers tonight. using max 9 btw.
Redesigned my site last week and needed a logo so i created this guy.. Trying to get back into art... at 33, and getting ready to back to school full time for a graphic arts degree.. kinda scary.. any crits, advice, etc greatly appreciated!! Thanks!!
So sad, seriously one of my favorite concept artists of all time... and he was only 33? I say we have a Jouste 3d contest using his concepts in his memory. :)
Yea that was a really good ep but still think the first ep from season 1 "33" was really good and still has an effect on following episodes right up to season 3 final and razor.
7am-5pm with an hour meeting on Fridays and another much shorter one later that day. Then once every couple of weeks a conference call with Shanghai. -.- Occasional meetings 33% chance for one each week.
Looks pretty good Bam, didn't know you were on Polycount! Loving the Zombie, looks really cool, a great improvement over your previous models. One question though, why is the render so blurry? Ludix (Cold Fusion 33 from GTAF)
VelvetElvis is spot on. Even in a recent poll on polycount, there were 38% Max users and 33% Maya Users (of 342 votes). I could possibly see Autodesk advertising Maya as the goto tool for Games & Film in the future. But again that's only a relatively small slice of the cake.
1K Project - Koenigsegg agera, cool idea, I like it https://www.youtube.com/watch?v=bggwPKb_lFw#t=33 See it here at 60FPS - http://www.tm-tube.com/video/28616/New+K-Project
Yeah, for some reason the studio CORE version (for modeling) costs about 33% more than Maya or Max. The Indie version for anyone purchasing it for themselves though only costs $200 a year with full features.
Is that whole bunker uniquely unwrapped? A couple other points: - Do not render on top of white or black, ever. Use something between 33% and 66% brightness. - See-through wireframes are incomprehensible. Just take screenshots of the max wireframe view or, even better, the max edged faces view.