I feel that you need to work more on the face in term of texture. The face feel flat in term of colours. Look at those face close-up, the face actually have a lot of different colour's temperature. The eyes of the face is the most important of the whole face because it tend to attract people attention first. So you might…
@Dataday It's clear you think that the only side that matters is the developer's side, everything they say is 100% objectively true, and they should have things exactly the way they say it should be. That's just not realistic or right. Asking the game devs about an issue that impacts their bottom line isn't going to yield…
Like mentioned, studying/observation and practice is the key to improvement (I'll read "AAA" as "high quality"). Also asking for help if you're stuck, so good on you. I think the rough aesthetic is already there, but many elements look like guesswork or a bit random. One thing that stands out immediately is the wobbly…
Since the
Chinese/Lunar New Year is coming, I thought that I’d like to create a piece
which depicted a very old and traditional story about how the Chinese Zodiac
came to be. For those unaware, this is what determines what animal every new
year is centered around. For instance, this year is the “Year of the Dog”, and
last…