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Figured a couple of you guys might be able to toss some pennies on the table here. I'm currently planning out some technical back-end shit for an environment project that'll use UDK (surprising, I know). The set up will be for a street level environment, urban, third or first person. Going off this thread here, I've come…
Hello, I'm having a rather annoying issue with Lightmass on UDK in that when it's enabled it doesn't seem to be working, In that i cannot see any light bounces, And the lighting looks exactly the same even if i bake it without Lightmass turned off. I have "Global Illumination" enabled in World properties as well. The only…
Posted this in Autodesk Area, but not getting any response, anyone else run into this? So I am having a display issue error with my normals baked from XNormal and displayed in Max. Turing Gamma/LUT correction off usually fixes the seam issue, but as a result your texture are not really correctly displayed. Turning Gamma on…
Oh my lord, oh lordy lordy. So! I'm back, kind of. Different account, this is probably not the way to do this but let's pretend I just don't know any better. Lots of stuff happened, and I lost the email (like literally can't even remember what it was called...) so in true daftness I'm back with a different account, in the…
Concept by Veronika Firsova: <a rel="nofollow" href="https://www.artstation.com/artwork/OyZwDg" title="Link: https://www.artstation.com/artwork/OyZwDg">https://www.artstation.com/artwork/OyZwDg</a> First time posting here to Polycount! I was browsing Art Station for inspiration and came across this amazing concept. I…
DISCLAIMER: THERE IS INDIVIDUALS COMMITTED TO MAKE MY POSTS LOOK BAD AND SPAMS MY POST. I WILL NOT RESPOND TO HIS COMMENTS AS I HAVE ALREADY ADDRESSED MYSELF TO HIM AND THERE IS NO SOLUTION. PLEASE ASK ANY QUESTIONS OR CONCERNS YOU MAY HAVE TO ANY OF THE CONTACTS ABOVE. SORRY FOR THE INCONVENIENCE. Hi my name is Nestor…
Hi, I am working on modeling a character from the front view and want to turn off back edges, etc when in wireframe since all the clutter is making it hard for me to see whats going on. Pls help.