Deadline is for the whole thing but I am pretty sure at this point that is an impossible dream so I am just trying to get the leg done right. I didn't just jump into doing this leg with no idea what I am doing, I didn't think to post all the work leading up to this point but you can see it all HERE, where I went into…
@Kevin_the_Dot Everything else aside, I can barely figure out where your art is thanks to the 3 different headers + a demo reel before I can see your work. Condense; you only need one small header, unless you decide on animation you don't need a demo reel for now. The intro is too long, fwiw. Also maybe let a more…
Well I definitely don't want to think that way. Honestly, I could care less what anyone else in my graduating class is doing. I am too busy concentrating on making personal improvements to compare myself to classmates. I am trying to leave my school a distant memory now, I got my degree at least. I am comparing myself to…
Hey everyone! I've been in my career for 10 years and in my current role for the past five as the Lead Animator - and sole animator - at my company. On-going constraints at my company have lead to a portfolio I'm not entirely proud of and I'm here to fix that! I use Max but I'm currently in the process of learning Blender.…
First off,some credit would be nice. Im pretty sure its ilja though (japhir). Anways, it depends on how experienced you are as a 3d generalist aswell as how you handle characters if they are not low poly. Judging from your statements,id say you are relatively new to the whole designing thing. Theres an awesome low poly…
@lolpoly Glad to hear the poly count range I was shooting for seems acceptable. I've heard from experts and in similar boards that the count can definitely range, and even general advisory ranges specified by sites seemed to put a high poly somewhere within the 50 -100 thousand tri range for a high poly without assets, but…
from the sounds of what you describe you were wearing, I think you were totally fine. for pretty much all the interviews I have ever been to I wear nice jeans, clean, stylish sneakers, and a casual button up shirt with the sleeves rolled up, or short sleeves if it's summer. a clean well put together look that shows I have…
Well there is a lack of knowledge about how topology works but that comes with time, as for the objects themselves, I think you should either 1: go stylized or 2: go 100% realistic, putting it in between just ends up looking muddy and disorganized. A little exercise I do is when I'm making a weapon, imagine all the…
Thanks, windtalker! Well it is time for an update. I'm retiring the end of the month from my day job and it suddenly seems that work is piling up. They don't want me to leave but it's time for me to do something else: animation for example! I have been working on a hideout for Lheandor, Kazhandrah's great-grandfather, who…
No one can really answer this for you, you kinda need to find out for yourself. The tools have improved quite drastically since last you were involved in the process, and it'd be worth your time to try some of them out, learn them, and try to figure out if it's something you enjoy enough to make the sacrifices necessary to…