Hi!! I am new to populating a scene with a lot of small objects and I would like to ask suggestion and guidance from people in polycount on how to go about doing it. I am trying to create a scene with a lot of gold coins and not sure how to go about doing it. I tried doing mash on a simple gold coin and populating it but I…
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Hello everybody, I am posting this question here after inquiring on Answerhub and Facebook. Unfortunately I have not had any suggestions about this subject, and it's been bugging me throughout many months of development. My question involves applying (instanced) materials to existing objects. I wish to drop a large variety…
If you're concerned with realism on that scale, you're going to want the following effect: The appearance of a fold of skin when the eye is open The fold disappears when the eye is closed. Usually, wrinkles and folds around the eye are handled with texture. If wrinkle-maps are an option, that's the route I'd go. Otherwise,…
Hey guys, finished this old (ish) project. A Mughal Pen Box bejeweled with rubies, emeralds, diamonds, gold, and white nephrite jade used to make pens and inks. More renders on Artstation: https://www.artstation.com/artwork/nE33vX WIP thread: https://polycount.com/discussion/226485/wip-mughal-pen-box#latest
Point taken Snader this project is currently on hold. the road will be able to be textured in many different ways i wanted to do that really clean old style look
I sometimes I really don't progress at all, like zero. When I look at people's works I can see them getting slightly and slightly better each time but when it comes to myself I don't see it at all and I'm genuinely starting to think that I'm dumb or smn. This one is my larest passion project that I no longer want to deal…