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Man I'm sometimes freaking the fuck out

I sometimes I really don't progress at all, like zero. When I look at people's works I can see them getting slightly and slightly better each time but when it comes to myself I don't see it at all and I'm genuinely starting to think that I'm dumb or smn.
This one is my larest passion project that I no longer want to deal with (original gun concept from scratch)

More than technical and art-related questions I'd like to ask for some more mental-related questions because I seriously (other than subd) I feel like I have learned nothing whatsoever and I can't something a bit more advanced on the model-making side of blender and at this point I feel like a ship in a glass bottle, just completely hardstuck

Man, I just want to get better maybe I'm delusional or something and learning blender is an extremely slow process for everyone but I can't really be sure because I don't know any people that do 3D stuff in general, personally

PLEASE tell me about your past experiences and thoughts about this in general, I'd also be very happy what makes you going on because not finishing a week old maybe even a month old model that I can easily finish in a day really hurts and I really wish to learn this a bit more steadily and consistently.

and this one over a year ago maybe a year and a quarter, I've maybe made 7 projects this year (based on a taurus judge or an executioner, I don't remember it quite well) (do not ask about the topo or wireframe, I don't have it and it probably looks horrid)

Replies

  • sacboi
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    sacboi high dynamic range
    My POV 

    "Imposter syndrome"  "Stuck in a rut"  "Lack of motivation.....etcetera just a whole heap of arse grinding crap we as creatives are bound to struggle with because at our very core we're PERFECTIONISTS! *period*

    Basically an unattainable misguided attribute, many of us are pretty much cursed pursuing however what I did in an effort to retain some semblance of sanity although really tl;dr at this point but specifically began to not take myself too seriously mostly focusing on having fun, enjoying what I do minus the hassle of self-doubt noise ricocheting around inside my skull - still a ways to go albeit I'm getting there.

    Also these had a hand in helping me out:

  • Alemja
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    Alemja hero character
    A big thing that comes to mind when I am feeling this way or other people feel this way is to ask yourself: what is the goal of this piece, what are you hoping to learn or improve upon?
    Answering that will give you some sense of direction. The more detailed the answer, the more you will have a goal to work towards that will improve your work. Having no answer or one you don't know will likely lead to stagnation.

    Every project I do, I do with the intent of tackling and improving upon something, or learning something new. A little something, pushing yourself about 10% at minimum is enough to create forward momentum and improvement. Haven't textured in a while? Try some textures! A certain subject matter is outside of your comfort zone? Give it a try! It's not to say that there aren't boring parts of art, there are but what gets me past that is to learn to love the process and how every thing I do helps build upon each-other to make the final piece so much better.
  • Ruflse
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    Ruflse polycounter lvl 8
    My recommendation is to set yourself projects with the idea of practicing or learning something specific. Like as a character artist if I want to practice making hair for example I'll focus on a project based around that, or if I want to practice human anatomy I'll make a character that requires good knowledge of that. If you want to make hard-surface stuff then make projects based on different aspects of hardsurface art, like learning to model specific machinery and weapons, vehicles, texturing them, etc.

    Also the stuff that you see on most people's portfolios is usually like 1% of the work that they have done and put on display for others to see, so don't get demotivated by judging according to what you see on Artstation because inbetween those amazing pieces there are lots of small projects and time spent grinding without anything great to show for it.
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