Yes, and what they did? Make them available to all the people, not only those who have an Adobe ID. Why I have no rights to download them? If I don't download them other people will do, 1 less download doesn't make any difference, and why I have to watch other download this for free (yeah they provide the installer clearly…
Thanks @lophead25 I totally feel you on that one, there is something about this scene that I don't like either but other people liked it, but I'm gonna leave it anyways, time for something smaller. And thanks :smiley: @Vilmore Hiya! Thanks haha I'm still a student at the moment though, and doing an internship at frontier…
Really? People actually do this? Wolfire gives out the source-code of Lugaru as a thanks for all the charity money they raised with the Humble Indie Bundle, they specifically state (in the blog iCoder uses as proof nontheless) that it's for mod making and that they may not use the code to redestribute the game without…
Keyword here is 'some'. Diamond heists aren't a particularly sensitive topic among the general public, but misogyny (as an example) is. Of course nobody has the right to keep you from writing any stories that you want--but if the story treats of something related to like, navigating a men-dominated workplace as a woman,…
Looks nice! Doesn't exactly scream "elven" to me, but what do I know. The windows would probably work well for a night scene, but appear quite flat if we are supposed to look into a darker interior. The shadows around the protruding stones in the wall could be a bit more directional than they currently are and there could…
Hey everyone! I came to the realization a while ago that my portfolio was entirely lacking in the environment department. So I went on the hunt and ended up deciding on actualizing one of concepts that Cory Loftis generated for Wildstar: I'm hoping that I end up doing it justice. : ) Some goals I have for this project: 1)…
Hi guys, I've been working on a top down game and I'm trying to achieve this result in unity: I've reproduced this using ink'n paint shader on 3D'sMax My attempt with unity toon shader: (note the variable width) My objective is to have flat shader without any shading, just solid color and fixed width colored outline…
Hello! I'll start with the turret for my environmental entry. Although we are allowed to make a model based on the original assets I'd really like to introduce my own concept. I realize that it might not suit the summoners rift aesthetic much. I believe that Riots design team went through a lot of iterations and concepts…
See bottom of post for specific chinese player contacts from Josh. CURRENT PRO PLAYERS ASKING FOR SETS: -[Standin] Ar1se https://twitter.com/ar1se_3020 Wants a magnus Set! -[SNA] IXMIKE88 - www.twitter.com/ixmike88 (wants a SpiritBreaker set I think) -[Newbee] HAO - http://wiki.teamliquid.net/dota2/Hao (ember set)…
Hi, I am having some performance problems importing many hi poly meshes into 3D max to bake my models and tiling textures. I currently have many bricks, slabs and tiles of 200k to 400k polygons ready to be organized together and baked on models and flat planes as textures. But when I want to create a texture from say 20…