Is this tank translating in world space at all? Or is this for some sort of cycle? If it is translating in max, you could setup a wiring parameter that says when the tank "moves forward" have the treads follow the path. You could also do the same things for the tank going backwards and turning left and right without much…
📍 Remote | 🎮 Unpaid Upfront (Profit Share) | 🎨 Flexible Happy Sisyphus Productions (https://www.happy-sisyphus.com) is looking for an Environmental Artist to help bring our immersive VR experience, Colors of Our Memories, to life. This is an opportunity for someone passionate about mobile VR optimization to contribute to a…
Ahahhahahahhahahahahaaaa i totally forgot about that guy :poly142: Also: This is my fellow he is a yellow fellow and is the best fellow that this fellow has made. Nothing is wrong with this fellow, no matter what you fellows say about this fellow.
I've created a low poly (~450 triangles) male human model in 3DS Max, and have brought it over to Maya for rigging. Following a tutorial on creating IK controllers, I've got most of them properly set. But I have an issue with the spine IK, where the chest's spine bone only rotates horizontally, and not vertically. The…
I am learning how to unwrap with XSI, but in the tutorials I follow the author is able to quickly select multiple edges that seem to follow along a line, like here at 0:50 seconds: [ame] http://www.youtube.com/watch?v=_ZrQtFlo7o0[/ame] For me, simply selecting that tool does not have the same effect. Is there a shortcut…
Hi guys My name is Danami Program: Autodesk Maya 2009 I was wondering if i could get guidance and tips on how to improve my modeling skills by uploading some of my models i did. if there are major or minor mistakes spotted on my model please let me know so i can fix it and how to fix the problem. Thanks for the help. A…
I started this project looking at the 1980's star trek series and seeing how I could translate that best into a skin. I decided to follow the path of making my content around the tops the crew wear. Focusing on the red. Phase 1 creating the cloth in red and grey. Phase 2 Basic coat of cream to match the interior of the…
I just updated to the latest version of bridge having not used it for a while. I've reconfigured my folder structure and installed the scripts from the resource zip. Shader imports are working fine, atlas imports are working fine but 90% of the time 3D models are met with the following errors. I did manage to import a…
Hello! I am currently following a tutorial from a Patreon artist I follow. He is using a tool called Soft/Harden Edges which is under Mesh Display. I am using Maya 2018 and I can only see it as Soften Edge or Harden Edge. The Soften Edge tool seems to soften it too much more so than in the tutorial. I know there is a…
Started my first low poly hand painted weapon project loosely following Tyson Murphy's 3D Motive tutorial. The concept is by Maxwell Davenport https://suburbbum.deviantart.com/art/Blades-01-360511203 In the tutorial Tyson stresses getting the proper values down first and I have very little experience painting in lighting.…