The visual development that Frederick Gardner had in SCOOB and The Iron Giant are other huge references (dashboard). I didn't have 1 main Jetson reference. I just needed to capture the perfect or near-perfect silhouette and add details from there. PBR in Arnold for stills and maybe into Unreal to add simple functionality…
The makers behind the very CG looking yet hand drawn 'Klaus' are getting help from the land of Tim Hortons. "VFX/animation studio Cinesite transformed the North American feature landscape yesterday with announcement that they are building a major new studio in Montreal, Canada, a significant boon to the city’s burgeoning…
Do you want to be part of a worldwide mobile games leader? We are an international team of more than 330 talented SocialPointers, based in sunny and cosmopolitan Barcelona. We create amazing games, positioned in the top rankings of both iOS and Android, played and loved by over 50 million fans all over the world. Join us…
We are seeking freelance animators and/or motion capture artists, comfortable in Motionbuilder for animation & motion capture clean-up for an animated production. If interested please PM me samples of you work or a demo reel, thank you.
Hey Im having some probs animating someone stand up. The centre pivot point(highest point in the heirachy) won't keyframe or animate. It just seems to reset itself to an initial position when I try animateing it. what am I doing wrong and how can I solve this prob? John
We've a bevy of things for you to check out in this afternoon's post. From animation tech that's a couple of years old and STILL awesome, to Brutal Legend's UI design then ending it off with some music. Near-optimal Character Animation with Continuous Control I understand that this video is 2-3 years old by now but it…
You can apply here : https://smrtr.io/8DgZR Gameloft Montreal is seeking a new Lead 3D animator to join the team for LEGO® Star Wars™: Castaways, an Apple Arcade exclusive that has already reached the top of the global charts! Praised by gamers for its story, game mechanics and graphics, LEGO® Star Wars™: Castaways is a…
Hi, we're looking for a 3D Character Animator for our next project. Requirements: Maya (preferable) Adv. Skeleton rig knowledge (preferable) Unreal Engine animation system knowledge (preferable) Previous experience with GAME animations (mandatory) Show reel / portfolio (mandatory) Duration: 2 months (September / October…
Hello all! I'm always looking to improve myself as an animator, but often run into a wall when staring at my own animations for too long. Thus! I turn to my fellow animation lovers. Any feedback on good/bads and right/wrongs lazy/impressive suggestions would be great! https://www.artstation.com/artwork/Q6Zgx Thank you in…
Hey guys I'd thought i'd make a start to my post about my character animation module. Basically the assignment is split into 3 sections. Practical - 70% OVERALL 1) Make a walk cycle (15%) 2) Run & Jump Cycle/Prone to Standing sequence (15%) 3) 20 Second story Animation (70%) Report - 30% OVERALL We have to completely rig…