For Four Years, A Man Has Walked Across Minecraft http://kotaku.com/for-four-years-a-man-has-walked-across-minecraft-1728623017?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow And he has managed to raise $335,000 from people donations so far - http://farlandsorbust.com/ [ame]…
I get this error and I can't see any render view or render anything obviously cause I can't get the render view to work, I waited all day to ask this, though when I was working with this file everything was fine... I restarted and the first thing I did was load this up, so if anyone has any ideas I would love to get more…
So, I quickly wanted to share with all Max 2012 users this news http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=17210608&linkID=9241178 Their Servicepack 1 works just fine, fixed a lot of issued I was having with Nitrous, and this is SO NEEDED when making high poly modeling in the millions wihout having…
I'm surprised this hasn't been posted but the service pack for 3ds max 2012 is out http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=17210608&linkID=9241178 Mudbox 2012 also has one now http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=17019428&linkID=11937426 Unfortunately there isn't one for…
Battle of the Bastards Heya - sorry this isn't really 100% game art or a WIP, but Polycount has always sorta been my home so i figured i'd share it here. Please be gentle admins! Recently i had the privilege to be part of the Iloura VFX asset team that was responsible for the Battle of the Bastards/Winterfell sequence in…
Hey guys. Been pimping this in the w.a.y.w.o- and the lowpoly thread. Been looking through some of Pior´s old Threads and I felt inspired enough to try a cute stylized spacebabe. Started doodling, like I always do when I can´t sleep and just kept working on it. Went a little overboard with the polycount but those fecking…