https://www.youtube.com/watch?v=EdLaVm9sfM0 https://www.artstation.com/artwork/zAq0Nm In my little part of Florida, back in 1995, these woods existed behind the house of someone who as a friend of mine at the time. The wooded area wasn't perhaps more than two tenths of a mile long; a strip of forest that had yet to be…
Not a huge update, wall section WIP. Been kinda slow without a concept and really wish I had some concepting skills, or a concept artist friend, heh. I've just been noodling and this is all i came up with so far :P highpoly
Back a few years ago I used 3DSMax a lot and also used a little Maya. In my opinion, 3DSMax is a better modeling tool that Mya and it is widely used in the game industry. In my team, most artist use 3DSMax. Maya has its strength but they are not on the modeling side of 3D. Personally I made the switch to Blender about 4…
I removed all materials from the XRef-scenes but the DLL warning remain. There are no scene materials. I can't find the cause of the missing .gub files in the xref files. How should I remove them?
ok im just sorting out WF etc now... and breaK to answer your question its all baked from a high poly... id lover to use Ndo. but it refuses to work for me :S
I forgot how I did it and help pages doesn't help really . Both Chat and Gemini know nothing . The whole random system looks like a bug maybe. But I am sure I did it before. it was in brush>modifiers as far as I remember .Yet "Variation" and "variation select" slider in 3 position do nothing. Still same mesh inserted. Hope…
hello like the title says im trying to figure out the best approach for making a brick wall and arch. im wanting to start a scene based on this piece of concept art and am not really sure if i should just photosource it and generate normals from something like crazybump which would work good for the flat surfaces but would…
That sort of research/thinking is key to getting a believable look. if this is an 'in service' weapon for an actual military I don't think it would be allowed to get into this state - you'd revarnish or replace parts before it happened and I'm positive you wouldn't let anything get rusty (rusty bits stop gun shooting). If…
Yeah I have been getting the same critique from my friends. I am cleaning it up and kinda changing the stile a little more. As for the normals, this was my first time using nDo2, so I was kinda playing with it. This is by far not the final product. As for the mortar, I was going to make it kinda like a mossy dirty mortar,…
Yeah, it's dark. Someone on Reddit commented about it being hard to see as well. I originally matched the exposure as closely as possible to the stills from the film, but I think this scene in the movie is just a dark scene. I've since updated all the photos on my ArtStation post with brighter ones that should be much…