Hey, I teach a Photoshop class for the Game Art and Design program at VanArts. I also graduated from the program 3 years ago. I'll give you the most honest feedback I can (regarding VanArts). It's a one year full time program (30 hours of week of classes). Each term is 3 months and there are 4 terms in the year. Term 1 is…
Thanks again! @ferrettank - Yup, i agree with "left side of picture", specially about fabric normal map xD. But I can't agree with top wear of wood. If I add there more edge wear it could be "too much" and also, what it's more importat - could made this part too flat and boring. I mainly damaged side-part (not top),…
First of all, I don't know if I'm posting this topic in the right place, if necessary, a moderator can move this where it's convenient. Hello to the whole community. We are living a moment in the history of technological evolution where artificial intelligence is taking the lead in almost all fields of work. And how not,…
Reach Studios is Looking for Artists and Programmers Hi everyone, it's Adrian from Reach Studios here and we're looking for a number of talented people to come and work on our unannounced RPG project for next-generation systems. Reach Studios is a fresh studio based in Sydney, Australia with talented, industry-experienced…
Mutant League: A Videogame Art Challenge! You've been begging for it. The rumors been circling. Hints have been dropped. Finally it is here. Sound the vevezulas, fire up the jumbo trons, hit the pregame tailgate parties and let's make some Mutant League goodness.We're kicking off a new challenge here at Polycount - Mutant…
You know him in the videogame art community as PhillipK, the one writing all those amazing tutorials as of late. I wanted to talk with him about who he is, why he's writing these tutorials (really, what's in it for him?) and where he's headed in the future. And if his desk setup (pictured above) is any indication, he's a…
Polycount and Skybound have teamed up to bring you a contest that will meld the characters of Dota 2 with world of Invincible. <More to come. Specifically mention that this is not an official Valve contest and that entry to the market place for the winners is not guaranteed> THE BRIEF * This is a 3D modeling & texturing…
Got it two days ago and finished it today. Great game, though I had a lot of issues with the visuals bugging out :S Such as light effects turning into squares and making the entire world black, random pop ins and at one point the entire world vanished when I was hiding and looking behind me. Other than that the checkpoint…
Not all the professionals here work in videogames... and less doing maps ¬¬ Perfomance is not a problem if you have the newest quadro, but as you said, a quadro is not a big deal. Perfomance could be a problem for game content if you buy a cheap and old quadro 4 generations older... Try a new quadro fx 4800 or 5800 (here…
Skimmed through this thread, so I'm sorry if I'm repeating what someone already said... Get the hell out of your house. All that will happen is you will sit in a dark room and brood and have negative thoughts in your head. Before I came to school, I was pretty depressed also (pathetically depressed; hey, we've all been…