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Shader Artist for Insomniac Games

Do you like to wrap things in beauty? Does it make your heart pitter patter when you see a character or environment that looks like someone took the time to make sure that each nook and cranny was properly shaded? Well – then this is the spot for you. Insomniac Games is looking for a Shader/ Texture master. Our shader/ texture artist excels at texturing organic and hard surface assets and creating shaders designed to work in a video game engine.

What you would be doing:
  • Collaborates with the Character Team to create and apply textures and shaders on character assets that provide the desired look and feel of the art direction of the project.
  • Demonstrates creativity and the ability to adapt to various game styles and graphic styles.
  • Maintains consistency and quality on all textures and shaders created for characters, weapons, and vehicles.
  • Understands memory and frame-rate budgets.
  • Works with engineers to create new shader types such as skin, hair, metal, and other surfaces.
  • May also be looked upon to provide texture and shader support for environments and other assets.
  • Other duties may be assigned.


What you bring with you:
  • Bachelor's degree (B. A.) from four-year college or university; or one to two years related experience and/or training; or equivalent combination of education and experience.
  • Skilled in painting textures using Photoshop or other texturing packages and applying texture UV's to objects.
  • Familiarity with complex node based shader networks such as those used in Unreal Editor 3, mental mill, etc.
  • Knowledge of Normal Mapping, Bump Mapping, Environmental Mapping creation and use.
  • Basic understanding of GgFX, HLSL, or Cg from a technical artist's perspective.
  • Previous game development experience with XBOX 360, PS3 or PC is a plus.

A little bit about Insomniac Games- We are an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Ratchet and Clank Future: Tools of Destruction, Resistance 2, and most recently - Ratchet and Clank Future: A Crack in Time! If that's not enough, we've also have been named one of the Best Small Companies to work for!

If this sounds like the kind of challenge that you might be up for – then we want to hear from you! Use the link below – www.insomniacgames.com/careers and apply directly to us. We look forward to checking out your reel. Thanks!
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