When I'm using the Unwrap UVW modifier, I'd like to select by object element but you can only select by vertex,edge,face. I'm not talking about UV elements, but the elements on the object. Like how you can select by element on edit poly modifier. I can do this but it's a several step process: * Collapse Unwrap UVW modifier…
Hello guys, I mainly use xsi and Im transferring to 3ds max. Does anyone know how to delete multiple edges properly. It seems that when I do delete edges in max, the vertices for those edges remain? Also how can I select multiple edges at the same time from one side to another, I'm not referring to edgeloop selection with…
I'm fighting with the polygon selection constraint to get the options for this command in Maya. I've selected the mesh, loaded Polygon Selection Constraint, set the Constrain to Current & Next and no options appear ?
I’m incredibly happy to finally be able to share what I have been putting together over the past couple months,so with that i'm happy to present the Hard-Surface and 3D Print Pro Suite for maya A series of 4 Python scripts used for both hard-surface and 3D print prep pipelines. The Full Master Suite Includes: • Hard-Print…
You can try selecting the visible ones. Then, hold down shift and drag a box over an area. That will inverse your selection. Maya's select tool by default will cover everything, even the non-visible ones completely covered by other things. You can change thins behavior by holding down q and left mouse button in viewport,…
Hey guys. I switched to max 18 and the button Q does not what I want and what I am used to from odler versions of max. I want Q to be the selection tool and "deactivate" tools like move, rotate or scale. I want Q to be the rectangular selection only and set Q as a hotkey for that. However, that does not work. Could you…
Hi guys, I am ashamed but I really need some help : in Maya, I can no longer select multiple egdes or vertices. I must have turned some region selection tool by mistake and now each time I select an edge all the object turn from yellow to red and I can region transform it. But there is no way to select multiple edges…
Heya, So I was trying to figure this out by googling a lot of stuff but no luck :( This USED to work great before for me, but all of a sudden it started behaving like this, so must be some setting I've accidentally turned on I think. So I go into Lattice Point component mode, I want to do a drag selection over the lattice…
i remember in Maya you could select a vertex and pressing the arrow key, the selection moves to the next vertex either by pressing up, left, right, or down. Is there a way you can cycle through selecting vertices like this in Blender?
There's no select similar for Maya. This might not be a component thing, but check this script out: http://www.creativecrash.com/maya/downloads/scripts-plugins/polygon/c/he_selectsimilar It selects the similar objects around the scene. Although you dont have select similar components in Maya you have a BUNCH of ways of…