I wanted to share something I came across while looking at models and textures from Borderlands 2. There is a 3D model called WreckedVan that is used all over the game. It comes with a 2048 diffuse map and a second packed mask texture. The size might seem large for 2012 but given that it was standard practice to give…
Anywhere between 4 hours and 14. I only pull such ridiculous stints as the latter regularly if I'm getting carried away with a personal project though, rather than any real work or just study/commission. I'd say my absolute minimum daily right now is 4, with 3 hours on commission/freelance, 1-2 hours on personal…
Environment art is probably somewhat more in demand but doesn't mean it's easier. Character art is one of the most difficult roles to get into, highly competitive and requires a wide array of knowledge, especially anatomy. Based on your current portfolio, I don't think character artist is a viable path. But at the end of…
Been busy doing some other work so didn't had the chance to publish daily, really interesting development taking place and trying tons of techniques, will do a quick post on what i did once finished within next months. Meanwhile, here there are the last 4 four days effort. Cylinoid (third picture from top to bottom) is…
hi guys, i've been wondering, did your fulltime job cloud your life goals? when i did freelance back in 2014, my goals were very clear, i wanted to be a great artist and i did my best to keep improving. but once i got a fulltime job working even on huge movies and being happy generally for few days because new projects…
Day 3 & 4: Didn't manage to squeeze in much time on Tuesday, so what I started in the evening that day rolled into today. I was a little bit embarrassed to even post this image, but I feel like it will be a good exercise to keep track of my progress. For this sculpt I somehow managed to botch the back of the skull quite a…
I'm really curious to know which company this is, since remote freelance from well established AAA companies really is unheard of if you have no prior experience. Its a good thing though, I feel like more companies should follow suit. Did you have to do an art test for them to consider you? To your question, I have worked…
Still working away with the head sculpt for myself. But I thought I would try a different approach to it this time. So day 8 head sculpt I have decided to do a breakdown of the head like @pangaea did on her day 3 for myself. I got reference for the skull and look at planes of the head to work where to push out and define…
My view of things: (i could be wrong..) Suppose things like extra detailing can still be done, if people like to keep those anatomy muscle memories thriving due to repeated "recreation & brush-up", then it can still be useful. Not a big "make-art-button", guy as others of late have been by promoting it, so i would still…