Like I mentioned, most of the posts are for patrons only. Any amount of $ unlocks it. No need to buy tiers. There will be some free posts too, but full tutorial series will be for money. Again, any amount of support unlocks them.
Kept the model the same to keep to Kai'sa's current in game proportions (although the anatomy notes were useful!), here's a B&W texture pass: Made a good amount of progress in colour but still a fair amount of rendering to be done ^^
is the asset gonna have Level of Detail meshes? then yes you want those straight. the amount of stretching here is nothing baking/3d texturing can't handle.
Overtime is generally never about making the quality of the product better. Its about completing a massive amount of work in a short amount of time. Thats why crunch/OT happens. The quality of work will not be as high as it could be, but thats not the point.