Hey, this is pretty good! The only thing that bothers me is the expression. She kinda has the 1000 yard stare thing going on and it seems like her mouth is the only thing creating emotion.
hey guys, this's the project I did when I was learning Zbrush. Any problems with that? When now I am looking back to it, just think her hips might need to be a bit wider? how do you guys think?
had alot of work these last couple weeeks Almost done with modeling Hey guys Chose to make an older version of Annie for the competition. Ive got ideas for twhat she will look like but in the mean time heres her head and body base
Hey All, Work in progress thread made! I've picked this voodoo character to start off the contest: Going to build a rig for her this weekend and start a cycle. Fingers crossed it goes well or I will be back on the hunt for a new character!
Hey Guys! I'm a currently studying at Gnomon School of VFX and I'll be posting here my progress for Character for Games class. So for this project I'll be modeling and texturing this character concept made by Yuo Tengara (tons of cool stuff in her blog!). Saludos!
Hey guys, thanks for the feedback! After finishing a separate project, I was finally able to get back to this and correct the things based on your critiques. I also went ahead and posed her too.
Heh, when i saw your first wip, i thought "it would be could to make her with daryl hannah make up in blade runner", before reading your first post :) Nice !
Hey man, the face is really good. Not so sure about the wolf/dog head though, it looks like it's intersecting her forehead? I'd probably look into constructing it in a way that it's actually being worn.
well... it doesn't look like shikamaru yet... heh but hey its cool man, the legs are a bit too long, but just keep going. I think I'll do a naruto character too...
Hey there. I've been glancing at your sketchbook every so often for a long, long time on various places. But I don't think I've ever really taken the time to say anything. A part of me for awhile felt kind of like Jackwhat, I saw a lot of posts but found it difficult to say much to it. It's largely because your work…