I'm afraid that's default lighting with the default standard material applied. No lights at all. I tried using the 3Point Shader but that looks even worse since the dark side is even darker. I'm no lighting expert in 3DMax, what should I do so the viewport screengrabs don't look like crap?
Hello Guys .. this is my frist comment in this great site :) , about slide normal thief its seem isn't working in my 3dmax 2015, before I had use run script and work with every script I just don't know were is the broblem ?! any idea !! https://www.dropbox.com/sc/8zn5tpudwry7s6y/ZWPwmZ2Vcz
Thanks :) I modelled the high poly in 3DMax and baked down to the low poly then made the textures in Photoshop. The main texture is a 1024 by 1024 and the chain link texture is a tiling 64 by 64. Agreed about the orange parts, will dirty it up more. Gotta make a spec map too as its currently just using the diffuse in the…
NEW POSITIONS! ★ Rigger (1) * Experience with Blender, 3DsMax or Maya required. * Experience with rigging animations is required * Expected to rig characters/creatures, add morph targets, and fit animations to new riggings * Expected to meet deadlines and help expedite characters asset finalization * Please include…
For modeling, I love it, very quick, light and intuitive. But its not the end all-be all to the 3D packages. Its a modeling tool. It really depends on how intense the modeling is going to be if I really need to fire it up. Most of the time I should be using it, I don't because it is a separate app and I figure why bother…
Thank You. After four full working days of hand-wringing and research I've finally caved: I cannot solve this problem on my own. Apologies if this has been covered, but I really cannot find a solution anywhere. I cannot figure out what's causing the artifacts in the 1st normal map above. Viewed in DirectX/Stingray 3DSMax…
I continu my noobs question list about animation on Maya! 1 - Do you know how to copy a full animation from a full skeleton... to the same skeleton in another scene? (bones aresame names&properties... etc...) For exemple : is there a way to save the animation easly in a special file and reimport in in Maya? I remember it…
That helps us how? I mean yes if you need to pre-render FX effects, but realtime we work with what a consumer has. (Which really pisses me off since the have taken the 3dMax optimization out of the consumer cards (at least the mobile ones) in order for you to buy a Quadro.. for what?
https://www.youtube.com/watch?v=c4PwTkahMnA&feature=youtu.be This is it, now it works fine with any subdivision axis of the cylinder :) I did this cause i think it's an interesting tool to have, (i've seen already a more complex script about that for 3dmax) and because in the proces i learn a lot of python, that was a new…
That's right Ron Clements - Writer, Director and Animator from Moana, Aladdin, Treasure Planet and The Princess and the frog will be at this years Industry Giants. Get you EARLY BIRD Tickets while they LAST. http://industrygiants.org/ event page: https://www.facebook.com/events/571974376505392/ #animation…