Hello, I'm an industry experienced 3D Artist currently available for freelance work. I've worked on 4 AAA titles, and have 2 years of industry experience. I'm currently available for any character/prop/weapon freelance opportunities and I provide reasonable rates. Please contact me via email for job inquires. Email:…
Hey, I was just wondering, when you start at a AAA studio, I imagine things to be quite busy and ideally you would want to hit the ground running. Assuming you're a junior/entry level, is there a ramp up period? Do they give you practice assignments to work on first so you can learn their pipeline and methods? Cheers.
hi i am working on a mech and have come to the unwrap, i have mirrored and reused as much as i can, however im struggling to fit everything onto one uv sheet and making sure nothing is pixelated, im wondering for a modern AAA game like titanfall 2 would they constrain everything to one sheet or is it more important to make…
Hey everyone! We are Collider Craftworks and we're looking for a professional 3D Artist with AAA game quality weapon modeling. Candidates should have an strong knowledge in High and Game res modeling. If you think you can do this quality: https://www.artstation.com/artwork/B1R9qr to know more about us Mail to…
Hello, I'm working in Korea and I'm interested in working in countries like America or Canada. So I want to know about the work term of making 3d character costume(texturing and modeling) in AAA game. In Korea, the work term is almost 1 mounth for one costume and I want to know there are differences in another countries'…
Hello there! Happy New Year. I am a freelance Concept Artist with over 5 years of work experience working on multiple triple AAA projects at Rockstar, Bulkhead and Sony. My main portfolio is here: https://www.artstation.com/haybieyau Please don't hesitate to contact me at haybieyau@gmail.com with any questions, I am…
Complete your GCSE equivalent, cram like a Trojan and gain a high pass mark before embarking upon an academic 3-4 year artistic course of study, "don't put all your eggs in the one basket" this is a volatile industry with no guarantee of entry, which the same can be said for most pursuits these days but especially true for…
It depends, for junior who is looking for a first his first job getting an interview means there is potential. For a senior it means there is a very big chances of getting the job but the interview is to check his financial expectations and his personality etc. I personally know people who got interviews abroad and AAA…
It has nothing to do with age or any of that stuff you mentioned. It's solely about portfolio. Start a thread here on polycount where you showcase a new portfolio project and seek feedback while you work on that.…
Kiitos paljon! Nice to know that I´m not the only Finn here :) I´m 100% self-taught and it took about 5 years to get this point. It would be awesome to do this for living but the fact is that there are so few AAA studios here in Finland and I´m not a huge fan about mobile games. You have awesome stuff on your portfolio btw!