I'm really not sure why there are cracks when I'm just changing very small values. Actually, I am not sure about anything regarding displacement map, and everyone in my class who's worked with it snarl at the mention of 'displacement map' like it's He-Who-Must-Not-Be-Named, or Reapers. Anyone know what's making the cracks…
I moved from a hyper capitalist society to a social democracy and kept my eyes opened and saw how much better collectivism works than individualism, and have done some historical deep dives to rectify the extremely censored education we get in the USA school system. What can I say? I recommend the book "Poor People's…
Gabe(Mike) wasn't involved until he was forwarded the conversation from Dave. All Gabe did was respond he wouldn't let them do Pax East, while this rep seeing the message starts getting in Gabe's face. I take the opposite view. Shit like this needs to be exposed. Gabe did the right thing. The people who started a whole…
I did notice a lot of artcourses portfolios which tend to focus on the ARTSY FARTSY kind of painting (here in belgium that is). I think basics are basics and nothing beats training your brains to know how to draw and paint good perspective and anatomy. @Richard Kain: In an age of swords and axes who still uses a knife to…
Alec, why would that be the case ? Someone willing to give feedback to beginners would not be deterred by a thumbnail looking like beginner's work, quite the opposite. The only persons who might not not click such threads are the ones who only come here to see "top row cool stuff", and these readers/lurkers would not…
Sounds like you got that upgrade job done by a dodgy guy who runs the shop down the road. Every town has one... the bloke who runs the shop is always the same, just as you describe. Why didn't you just order the stuff online and install it yourself? Cheaper, more satisfying, and you learn stuff that way.
Guerrilla is looking for Character Artists of all levels, who are focused and understand game development, who can work within an established art direction, and who can appreciate how their work relates to the vision and needs of the game. We want individuals with broad skillsets who understand that character work does not…
3D Character Animator (Senior/Lead) As a 3D Character Animator at Vertexbee, you will spearhead the creation of high-fidelity, realistic character performances for an Unreal Engine 5 project. You’ll be part of a newly formed agile team of industry veterans that will push the boundaries of Unreal Engine to achieve artistic…